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| author | oy <Tom_Adams@web.de> | 2010-10-06 23:07:35 +0200 |
|---|---|---|
| committer | oy <Tom_Adams@web.de> | 2010-10-06 23:07:35 +0200 |
| commit | 3a98f7a048c044ce0d870320fc0b1def0db4f7fb (patch) | |
| tree | 7dfa1826e537355b37d00e77558ca623a915bac2 /src/game/client/components | |
| parent | a62a7413d1ff25c8e07657b96a485f001004619a (diff) | |
| download | zcatch-3a98f7a048c044ce0d870320fc0b1def0db4f7fb.tar.gz zcatch-3a98f7a048c044ce0d870320fc0b1def0db4f7fb.zip | |
added mod system. Closes #34
Diffstat (limited to 'src/game/client/components')
| -rw-r--r-- | src/game/client/components/console.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/components/mapimages.cpp | 3 | ||||
| -rw-r--r-- | src/game/client/components/maplayers.cpp | 2 | ||||
| -rw-r--r-- | src/game/client/components/menus.cpp | 3 | ||||
| -rw-r--r-- | src/game/client/components/menus.h | 4 | ||||
| -rw-r--r-- | src/game/client/components/menus_demo.cpp | 18 | ||||
| -rw-r--r-- | src/game/client/components/menus_settings.cpp | 6 | ||||
| -rw-r--r-- | src/game/client/components/skins.cpp | 2 |
8 files changed, 19 insertions, 21 deletions
diff --git a/src/game/client/components/console.cpp b/src/game/client/components/console.cpp index cdf4239a..5fa328dd 100644 --- a/src/game/client/components/console.cpp +++ b/src/game/client/components/console.cpp @@ -588,7 +588,7 @@ void CGameConsole::Dump(int Type) { IOHANDLE io; str_format(aFilename, sizeof(aFilename), "dumps/%s_dump%s-%05d.txt", Type==1?"remote_console":"local_console", aDate, i); - io = Storage()->OpenFile(aFilename, IOFLAG_WRITE); + io = Storage()->OpenFile(aFilename, IOFLAG_WRITE, IStorage::TYPE_SAVE); if(io) { #if defined(CONF_FAMILY_WINDOWS) diff --git a/src/game/client/components/mapimages.cpp b/src/game/client/components/mapimages.cpp index 9be450d1..8870c5c6 100644 --- a/src/game/client/components/mapimages.cpp +++ b/src/game/client/components/mapimages.cpp @@ -1,5 +1,6 @@ #include <engine/graphics.h> #include <engine/map.h> +#include <engine/storage.h> #include <game/client/component.h> #include <game/mapitems.h> @@ -36,7 +37,7 @@ void CMapImages::OnMapLoad() char Buf[256]; char *pName = (char *)pMap->GetData(pImg->m_ImageName); str_format(Buf, sizeof(Buf), "mapres/%s.png", pName); - m_aTextures[i] = Graphics()->LoadTexture(Buf, CImageInfo::FORMAT_AUTO, 0); + m_aTextures[i] = Graphics()->LoadTexture(Buf, IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0); } else { diff --git a/src/game/client/components/maplayers.cpp b/src/game/client/components/maplayers.cpp index 9c93c771..d3a819c0 100644 --- a/src/game/client/components/maplayers.cpp +++ b/src/game/client/components/maplayers.cpp @@ -135,7 +135,7 @@ void CMapLayers::OnRender() Client()->GetServerInfo(&CurrentServerInfo); char aFilename[256]; str_format(aFilename, sizeof(aFilename), "dumps/tilelayer_dump_%s-%d-%d-%dx%d.txt", CurrentServerInfo.m_aMap, g, l, pTMap->m_Width, pTMap->m_Height); - IOHANDLE File = Storage()->OpenFile(aFilename, IOFLAG_WRITE); + IOHANDLE File = Storage()->OpenFile(aFilename, IOFLAG_WRITE, IStorage::TYPE_SAVE); if(File) { #if defined(CONF_FAMILY_WINDOWS) diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 4a53d29b..caad5a80 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -12,6 +12,7 @@ #include <engine/textrender.h> #include <engine/serverbrowser.h> #include <engine/keys.h> +#include <engine/storage.h> #include <engine/shared/config.h> #include <game/version.h> @@ -1259,7 +1260,7 @@ void CMenus::RenderBackground() //Graphics()->Clear(1,1,1); //render_sunrays(0,0); if(gs_TextureBlob == -1) - gs_TextureBlob = Graphics()->LoadTexture("blob.png", CImageInfo::FORMAT_AUTO, 0); + gs_TextureBlob = Graphics()->LoadTexture("blob.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0); float sw = 300*Graphics()->ScreenAspect(); diff --git a/src/game/client/components/menus.h b/src/game/client/components/menus.h index a1e75f61..ea8be21f 100644 --- a/src/game/client/components/menus.h +++ b/src/game/client/components/menus.h @@ -159,7 +159,7 @@ class CMenus : public CComponent char m_aFilename[128]; char m_aName[128]; bool m_IsDir; - int m_DirType; + int m_StorageType; bool operator<(const CDemoItem &Other) { return !str_comp(m_aFilename, "..") ? true : !str_comp(Other.m_aFilename, "..") ? false : m_IsDir && !Other.m_IsDir ? true : !m_IsDir && Other.m_IsDir ? false : @@ -174,7 +174,7 @@ class CMenus : public CComponent void DemolistOnUpdate(bool Reset); void DemolistPopulate(); - static void DemolistFetchCallback(const char *pName, int IsDir, int DirType, void *pUser); + static void DemolistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser); // found in menus.cpp int Render(); diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp index e08114ad..e960769a 100644 --- a/src/game/client/components/menus_demo.cpp +++ b/src/game/client/components/menus_demo.cpp @@ -417,7 +417,7 @@ int CMenus::UiDoListboxEnd(float *pScrollValue, bool *pItemActivated) return gs_ListBoxNewSelected; } -void CMenus::DemolistFetchCallback(const char *pName, int IsDir, int DirType, void *pUser) +void CMenus::DemolistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser) { CMenus *pSelf = (CMenus *)pUser; int Length = str_length(pName); @@ -433,14 +433,14 @@ void CMenus::DemolistFetchCallback(const char *pName, int IsDir, int DirType, vo else str_format(Item.m_aName, min(static_cast<int>(sizeof(Item.m_aName)), Length), " %s", pName); Item.m_IsDir = IsDir != 0; - Item.m_DirType = DirType; + Item.m_StorageType = StorageType; pSelf->m_lDemos.add(Item); } void CMenus::DemolistPopulate() { m_lDemos.clear(); - Storage()->ListDirectory(IStorage::TYPE_SAVE|IStorage::TYPE_CURRENT, m_aCurrentDemoFolder, DemolistFetchCallback, this); + Storage()->ListDirectory(IStorage::TYPE_ALL, m_aCurrentDemoFolder, DemolistFetchCallback, this); } void CMenus::DemolistOnUpdate(bool Reset) @@ -466,10 +466,8 @@ void CMenus::RenderDemoList(CUIRect MainView) if(m_DemolistSelectedIndex >= 0 && !m_DemolistSelectedIsDir) { char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "%s%s%s/%s", Storage()->GetDirectory(m_lDemos[m_DemolistSelectedIndex].m_DirType), - Storage()->GetDirectory(m_lDemos[m_DemolistSelectedIndex].m_DirType)[0] ? "/" : "", - m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); - Storage()->RemoveFile(aBuf); + str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); + Storage()->RemoveFile(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType); DemolistPopulate(); DemolistOnUpdate(false); } @@ -529,10 +527,8 @@ void CMenus::RenderDemoList(CUIRect MainView) else // file { char aBuf[512]; - str_format(aBuf, sizeof(aBuf), "%s%s%s/%s", Storage()->GetDirectory(m_lDemos[m_DemolistSelectedIndex].m_DirType), - Storage()->GetDirectory(m_lDemos[m_DemolistSelectedIndex].m_DirType)[0] ? "/" : "", - m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); - const char *pError = Client()->DemoPlayer_Play(aBuf); + str_format(aBuf, sizeof(aBuf), "%s/%s", m_aCurrentDemoFolder, m_lDemos[m_DemolistSelectedIndex].m_aFilename); + const char *pError = Client()->DemoPlayer_Play(aBuf, m_lDemos[m_DemolistSelectedIndex].m_StorageType); if(pError) PopupMessage(Localize("Error"), str_comp(pError, "error loading demo") ? pError : Localize("error loading demo"), Localize("Ok")); else diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index c8040bfa..f3c4afe7 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -650,7 +650,7 @@ public: void LoadLanguageIndexfile(IStorage *pStorage, IConsole *pConsole, sorted_array<CLanguage> *pLanguages) { - IOHANDLE File = pStorage->OpenFile("data/languages/index.txt", IOFLAG_READ); + IOHANDLE File = pStorage->OpenFile("languages/index.txt", IOFLAG_READ, IStorage::TYPE_ALL); if(!File) { pConsole->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "localization", "couldn't open index file"); @@ -681,7 +681,7 @@ void LoadLanguageIndexfile(IStorage *pStorage, IConsole *pConsole, sorted_array< } char aFileName[128]; - str_format(aFileName, sizeof(aFileName), "data/languages/%s.txt", pLine); + str_format(aFileName, sizeof(aFileName), "languages/%s.txt", pLine); pLanguages->add(CLanguage(pReplacement+3, aFileName)); } io_close(File); @@ -724,7 +724,7 @@ void CMenus::RenderSettingsGeneral(CUIRect MainView) if(OldSelected != s_SelectedLanguage) { str_copy(g_Config.m_ClLanguagefile, s_Languages[s_SelectedLanguage].m_FileName, sizeof(g_Config.m_ClLanguagefile)); - g_Localization.Load(s_Languages[s_SelectedLanguage].m_FileName, Console()); + g_Localization.Load(s_Languages[s_SelectedLanguage].m_FileName, Storage(), Console()); } } diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp index 098111ee..52c79220 100644 --- a/src/game/client/components/skins.cpp +++ b/src/game/client/components/skins.cpp @@ -20,7 +20,7 @@ void CSkins::SkinScan(const char *pName, int IsDir, int DirType, void *pUser) char aBuf[512]; str_format(aBuf, sizeof(aBuf), "skins/%s", pName); CImageInfo Info; - if(!pSelf->Graphics()->LoadPNG(&Info, aBuf)) + if(!pSelf->Graphics()->LoadPNG(&Info, aBuf, DirType)) { str_format(aBuf, sizeof(aBuf), "failed to load skin from %s", pName); pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf); |