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authoroy <Tom_Adams@web.de>2011-06-27 23:26:01 +0200
committeroy <Tom_Adams@web.de>2011-06-27 23:26:01 +0200
commitfdf6db5fd6ba56cc4cb1993b0ca8153a890c769f (patch)
tree1c133fc53f26540fc316511335e0bf56b9fa77d7 /src/game/client/components/sounds.h
parent47cdd2524b4d5bff7f171686af8260aa8a083c50 (diff)
downloadzcatch-fdf6db5fd6ba56cc4cb1993b0ca8153a890c769f.tar.gz
zcatch-fdf6db5fd6ba56cc4cb1993b0ca8153a890c769f.zip
fixed that music resets on password prompt. Closes #695
Diffstat (limited to 'src/game/client/components/sounds.h')
-rw-r--r--src/game/client/components/sounds.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/client/components/sounds.h b/src/game/client/components/sounds.h
index 2670f793..ab9cc8e6 100644
--- a/src/game/client/components/sounds.h
+++ b/src/game/client/components/sounds.h
@@ -32,6 +32,7 @@ public:
 
 	virtual void OnInit();
 	virtual void OnReset();
+	virtual void OnStateChange(int NewState, int OldState);
 	virtual void OnRender();
 
 	void ClearQueue();