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authoroy <Tom_Adams@web.de>2010-11-24 01:11:56 +0100
committeroy <Tom_Adams@web.de>2010-11-24 01:11:56 +0100
commite6698b111873e5c8584343eb511aa40c7052f99b (patch)
treef140b5f801bd65a69adada60b55b3bf34e30a47b /src/game/client/components/skins.h
parentbc5f3fc8396c7521bd261bc4ef69e52f6d91af12 (diff)
downloadzcatch-e6698b111873e5c8584343eb511aa40c7052f99b.tar.gz
zcatch-e6698b111873e5c8584343eb511aa40c7052f99b.zip
apply custom colour to blood colour. Closes #314
Diffstat (limited to 'src/game/client/components/skins.h')
-rw-r--r--src/game/client/components/skins.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/client/components/skins.h b/src/game/client/components/skins.h
index 519f2e73..9e20ba37 100644
--- a/src/game/client/components/skins.h
+++ b/src/game/client/components/skins.h
@@ -22,7 +22,8 @@ public:
 	
 	void Init();
 	
-	vec4 GetColor(int v);
+	vec3 GetColorV3(int v);
+	vec4 GetColorV4(int v);
 	int Num();
 	const CSkin *Get(int Index);
 	int Find(const char *pName);