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authoroy <Tom_Adams@web.de>2010-11-24 01:11:56 +0100
committeroy <Tom_Adams@web.de>2010-11-24 01:11:56 +0100
commite6698b111873e5c8584343eb511aa40c7052f99b (patch)
treef140b5f801bd65a69adada60b55b3bf34e30a47b /src/game/client/components/skins.cpp
parentbc5f3fc8396c7521bd261bc4ef69e52f6d91af12 (diff)
downloadzcatch-e6698b111873e5c8584343eb511aa40c7052f99b.tar.gz
zcatch-e6698b111873e5c8584343eb511aa40c7052f99b.zip
apply custom colour to blood colour. Closes #314
Diffstat (limited to 'src/game/client/components/skins.cpp')
-rw-r--r--src/game/client/components/skins.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp
index 638baeae..9c39e9ad 100644
--- a/src/game/client/components/skins.cpp
+++ b/src/game/client/components/skins.cpp
@@ -179,7 +179,12 @@ static vec3 HslToRgb(vec3 in)
 	return Out;
 }
 
-vec4 CSkins::GetColor(int v)
+vec3 CSkins::GetColorV3(int v)
+{
+	return HslToRgb(vec3(((v>>16)&0xff)/255.0f, ((v>>8)&0xff)/255.0f, 0.5f+(v&0xff)/255.0f*0.5f));
+}
+
+vec4 CSkins::GetColorV4(int v)
 {
 	vec3 r = HslToRgb(vec3(((v>>16)&0xff)/255.0f, ((v>>8)&0xff)/255.0f, 0.5f+(v&0xff)/255.0f*0.5f));
 	return vec4(r.r, r.g, r.b, 1.0f);