about summary refs log tree commit diff
path: root/src/game/client/components/skins.cpp
diff options
context:
space:
mode:
authoroy <Tom_Adams@web.de>2010-09-24 13:38:03 +0200
committeroy <Tom_Adams@web.de>2010-09-24 13:38:03 +0200
commit7e0b37e06c71dc96d68f3352ecd2c799caaaf8ec (patch)
treeb76100af28ae1fecb480ff02ae42f24507e92d06 /src/game/client/components/skins.cpp
parent1cbf731fc0c3cbc5a1d2be6f1af51cb93d9739e2 (diff)
downloadzcatch-7e0b37e06c71dc96d68f3352ecd2c799caaaf8ec.tar.gz
zcatch-7e0b37e06c71dc96d68f3352ecd2c799caaaf8ec.zip
fixed that it checks the current dir for demos too
Diffstat (limited to 'src/game/client/components/skins.cpp')
-rw-r--r--src/game/client/components/skins.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp
index 757c2008..098111ee 100644
--- a/src/game/client/components/skins.cpp
+++ b/src/game/client/components/skins.cpp
@@ -10,7 +10,7 @@
 
 #include "skins.h"
 
-void CSkins::SkinScan(const char *pName, int IsDir, void *pUser)
+void CSkins::SkinScan(const char *pName, int IsDir, int DirType, void *pUser)
 {
 	CSkins *pSelf = (CSkins *)pUser;
 	int l = str_length(pName);