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authoroy <Tom_Adams@web.de>2011-06-29 22:27:32 +0200
committeroy <Tom_Adams@web.de>2011-06-29 22:27:32 +0200
commit123eab41c8e201da58ffbb6bb215716334bec652 (patch)
tree833b3e608d243f72e23fa7eacd5ccd980021fad0 /src/game/client/components/scoreboard.cpp
parent8035e022fdefbf5ebbdd9a92d79fe7c3f1a76bdb (diff)
downloadzcatch-123eab41c8e201da58ffbb6bb215716334bec652.tar.gz
zcatch-123eab41c8e201da58ffbb6bb215716334bec652.zip
made it possible to filter by player country in the server browser. Closes #654
Diffstat (limited to 'src/game/client/components/scoreboard.cpp')
-rw-r--r--src/game/client/components/scoreboard.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/scoreboard.cpp b/src/game/client/components/scoreboard.cpp
index 2cec5e62..ae11c7ea 100644
--- a/src/game/client/components/scoreboard.cpp
+++ b/src/game/client/components/scoreboard.cpp
@@ -273,7 +273,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
 		TextRender()->TextEx(&Cursor, m_pClient->m_aClients[pInfo->m_ClientID].m_aClan, -1);
 
 		// country flag
-		Graphics()->TextureSet(m_pClient->m_pCountryFlags->Get(m_pClient->m_aClients[pInfo->m_ClientID].m_Country)->m_Texture);
+		Graphics()->TextureSet(m_pClient->m_pCountryFlags->GetByCountryCode(m_pClient->m_aClients[pInfo->m_ClientID].m_Country)->m_Texture);
 		Graphics()->QuadsBegin();
 		Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.5f);
 		IGraphics::CQuadItem QuadItem(CountryOffset, y+(Spacing+TeeSizeMod*5.0f)/2.0f, CountryLength, LineHeight-Spacing-TeeSizeMod*5.0f);