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authorDamian Kaczmarek <rush@rushbase.net>2010-12-14 01:20:47 +0100
committeroy <Tom_Adams@web.de>2011-01-05 12:14:36 +0100
commit073044747b5a3f172e5b03ab58b373cdd645c087 (patch)
tree6c8425d2346f61d5f9bab3a0ae79a1a0281c8d5a /src/game/client/components/menus_demo.cpp
parentaad2438882943b23a72cee28c1b71d217883ebf9 (diff)
downloadzcatch-073044747b5a3f172e5b03ab58b373cdd645c087.tar.gz
zcatch-073044747b5a3f172e5b03ab58b373cdd645c087.zip
-Working ui_scale parameter.
(doing it properly would require lots of framework/interface job ...)
Diffstat (limited to 'src/game/client/components/menus_demo.cpp')
-rw-r--r--src/game/client/components/menus_demo.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp
index 7d7e2903..b56f4d7f 100644
--- a/src/game/client/components/menus_demo.cpp
+++ b/src/game/client/components/menus_demo.cpp
@@ -304,7 +304,7 @@ CMenus::CListboxItem CMenus::UiDoListboxNextRow()
 	if(gs_ListBoxItemIndex%gs_ListBoxItemsPerRow == 0)
 		gs_ListBoxView.HSplitTop(gs_ListBoxRowHeight /*-2.0f*/, &s_RowView, &gs_ListBoxView);
 
-	s_RowView.VSplitLeft(s_RowView.w/(gs_ListBoxItemsPerRow-gs_ListBoxItemIndex%gs_ListBoxItemsPerRow), &Item.m_Rect, &s_RowView);
+	s_RowView.VSplitLeft(s_RowView.w/(gs_ListBoxItemsPerRow-gs_ListBoxItemIndex%gs_ListBoxItemsPerRow)/(UI()->Scale()), &Item.m_Rect, &s_RowView);
 
 	Item.m_Visible = 1;
 	//item.rect = row;