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authoroy <Tom_Adams@web.de>2011-02-21 11:23:30 +0100
committeroy <Tom_Adams@web.de>2011-02-21 11:23:30 +0100
commit088ec3e2f3ba0419612846db8f3687f5e2de1348 (patch)
treef12d7d6a55a7ef668dcc58ee64d0869ea7434e21 /src/game/client/components/menus.h
parent4f91026a01436d95cb20b3a994e96dce5072544e (diff)
downloadzcatch-088ec3e2f3ba0419612846db8f3687f5e2de1348.tar.gz
zcatch-088ec3e2f3ba0419612846db8f3687f5e2de1348.zip
made the client's map search work with sub folders. Closes #254
Diffstat (limited to 'src/game/client/components/menus.h')
-rw-r--r--src/game/client/components/menus.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/menus.h b/src/game/client/components/menus.h
index 35a9918f..59b3f159 100644
--- a/src/game/client/components/menus.h
+++ b/src/game/client/components/menus.h
@@ -187,7 +187,7 @@ class CMenus : public CComponent
 	
 	void DemolistOnUpdate(bool Reset);
 	void DemolistPopulate();
-	static void DemolistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser);
+	static int DemolistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser);
 	
 	// found in menus.cpp
 	int Render();