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authoroy <Tom_Adams@web.de>2011-03-04 17:08:10 +0100
committeroy <Tom_Adams@web.de>2011-03-04 17:08:10 +0100
commit9811c2396baa86e3401caef295649eaf3e12a4a5 (patch)
tree15232e5f180a844e8702f6ef99cd97e9e55a6365 /src/game/client/components/items.h
parent4bede550be18cfc9bb4df669c147032917160066 (diff)
downloadzcatch-9811c2396baa86e3401caef295649eaf3e12a4a5.tar.gz
zcatch-9811c2396baa86e3401caef295649eaf3e12a4a5.zip
made network clip flags. Closes #131
Diffstat (limited to 'src/game/client/components/items.h')
-rw-r--r--src/game/client/components/items.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/items.h b/src/game/client/components/items.h
index 2fd188eb..17702394 100644
--- a/src/game/client/components/items.h
+++ b/src/game/client/components/items.h
@@ -8,7 +8,7 @@ class CItems : public CComponent
 {	
 	void RenderProjectile(const CNetObj_Projectile *pCurrent, int ItemID);
 	void RenderPickup(const CNetObj_Pickup *pPrev, const CNetObj_Pickup *pCurrent);
-	void RenderFlag(const CNetObj_Flag *pPrev, const CNetObj_Flag *pCurrent);
+	void RenderFlag(const CNetObj_Flag *pPrev, const CNetObj_Flag *pCurrent, const CNetObj_GameData *pPrevGameData, const CNetObj_GameData *pCurGameData);
 	void RenderLaser(const struct CNetObj_Laser *pCurrent);
 	
 public: