about summary refs log tree commit diff
path: root/src/game/client/components/damageind.hpp
diff options
context:
space:
mode:
authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-09-24 09:03:49 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-09-24 09:03:49 +0000
commiteb21e9d6bb772c6fba533bfe4b421dc7efe181b1 (patch)
tree0d94fb38f7244e2495527d66d8e5ae2c9e155da2 /src/game/client/components/damageind.hpp
parentd9d37b945ee5796553794ef33249c22490494391 (diff)
downloadzcatch-eb21e9d6bb772c6fba533bfe4b421dc7efe181b1.tar.gz
zcatch-eb21e9d6bb772c6fba533bfe4b421dc7efe181b1.zip
cleaned up the code a bit more. pooling of character and player objects with reusable macros. fixed crashing when changing maps and a couple of other bugs
Diffstat (limited to 'src/game/client/components/damageind.hpp')
0 files changed, 0 insertions, 0 deletions