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authorMagnus Auvinen <magnus.auvinen@gmail.com>2011-12-31 10:15:54 +0100
committerMagnus Auvinen <magnus.auvinen@gmail.com>2011-12-31 10:15:54 +0100
commit4e923442e48bd78617061afe9da0ed5bf5d1fa02 (patch)
tree2ead956b0c6fbb1c797bfd38f087f35a60f5a8c0 /src/game/client/components/damageind.h
parent7a36a103aec1c0aafc89a45a4c7fb82944e6baba (diff)
downloadzcatch-4e923442e48bd78617061afe9da0ed5bf5d1fa02.tar.gz
zcatch-4e923442e48bd78617061afe9da0ed5bf5d1fa02.zip
fixed the broken damage indicators
Diffstat (limited to 'src/game/client/components/damageind.h')
-rw-r--r--src/game/client/components/damageind.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/client/components/damageind.h b/src/game/client/components/damageind.h
index 2f89e422..4a5975a8 100644
--- a/src/game/client/components/damageind.h
+++ b/src/game/client/components/damageind.h
@@ -12,7 +12,7 @@ class CDamageInd : public CComponent
 	{
 		vec2 m_Pos;
 		vec2 m_Dir;
-		float m_Life;
+		float m_StartTime;
 		float m_StartAngle;
 	};