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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-12-15 10:24:49 +0000 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2007-12-15 10:24:49 +0000 |
| commit | a2566b3ebd93e0bbc55a920a7be08054a9377f11 (patch) | |
| tree | 44a4612805d894168fe4b3b4c065fccc1a1686e9 /src/game/client/cl_render.h | |
| parent | ac9873056aa1fe529b098f19ff31e9ffa0e016a2 (diff) | |
| download | zcatch-a2566b3ebd93e0bbc55a920a7be08054a9377f11.tar.gz zcatch-a2566b3ebd93e0bbc55a920a7be08054a9377f11.zip | |
cleaned up code structure a bit
Diffstat (limited to 'src/game/client/cl_render.h')
| -rw-r--r-- | src/game/client/cl_render.h | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/src/game/client/cl_render.h b/src/game/client/cl_render.h deleted file mode 100644 index fc85d49a..00000000 --- a/src/game/client/cl_render.h +++ /dev/null @@ -1,24 +0,0 @@ -/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */ -struct animstate -{ - keyframe body; - keyframe back_foot; - keyframe front_foot; - keyframe attach; -}; - -void anim_seq_eval(sequence *seq, float time, keyframe *frame); -void anim_eval(animation *anim, float time, animstate *state); -void anim_add_keyframe(keyframe *seq, keyframe *added, float amount); -void anim_add(animstate *state, animstate *added, float amount); -void anim_eval_add(animstate *state, animation *anim, float time, float amount); - -struct tee_render_info -{ - int texture; - vec4 color_body; - vec4 color_feet; - float size; -}; - -void render_tee(animstate *anim, tee_render_info *info, int emote, vec2 dir, vec2 pos); |