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authorGreYFoXGTi <GreYFoXGTi@GMaiL.CoM>2011-02-12 12:40:36 +0200
committeroy <Tom_Adams@web.de>2011-02-12 21:18:41 +0100
commit1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251 (patch)
treed4b94b98105c3af23c79bae02a132bfe66738392 /src/engine
parente45ad2a085d8f02aadc5d823a1d7dda4e1da70aa (diff)
downloadzcatch-1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251.tar.gz
zcatch-1b2703aaba9ef21b8fca7c12b299fcd0fd4b9251.zip
Refactoring & fixed WEAPONSPEC_GUN in content.py
Diffstat (limited to 'src/engine')
-rw-r--r--src/engine/client.h12
-rw-r--r--src/engine/client/client.cpp38
-rw-r--r--src/engine/client/client.h8
-rw-r--r--src/engine/client/graphics.cpp6
-rw-r--r--src/engine/client/sound.cpp66
-rw-r--r--src/engine/client/sound.h14
-rw-r--r--src/engine/client/text.cpp32
-rw-r--r--src/engine/map.h4
-rw-r--r--src/engine/server.h4
-rw-r--r--src/engine/server/server.cpp226
-rw-r--r--src/engine/server/server.h20
-rw-r--r--src/engine/shared/datafile.cpp44
-rw-r--r--src/engine/shared/datafile.h8
-rw-r--r--src/engine/shared/map.cpp4
-rw-r--r--src/engine/shared/snapshot.cpp6
-rw-r--r--src/engine/sound.h8
16 files changed, 250 insertions, 250 deletions
diff --git a/src/engine/client.h b/src/engine/client.h
index 2da2bd8b..e6bc0f2e 100644
--- a/src/engine/client.h
+++ b/src/engine/client.h
@@ -32,7 +32,7 @@ public:
 	{
 	public:
 		int m_Type;
-		int m_Id;
+		int m_ID;
 		int m_DataSize;
 	};
 
@@ -108,10 +108,10 @@ public:
 	};
 		
 	// TODO: Refactor: should redo this a bit i think, too many virtual calls
-	virtual int SnapNumItems(int SnapId) = 0;
-	virtual void *SnapFindItem(int SnapId, int Type, int Id) = 0;
-	virtual void *SnapGetItem(int SnapId, int Index, CSnapItem *pItem) = 0;
-	virtual void SnapInvalidateItem(int SnapId, int Index) = 0;
+	virtual int SnapNumItems(int SnapID) = 0;
+	virtual void *SnapFindItem(int SnapID, int Type, int ID) = 0;
+	virtual void *SnapGetItem(int SnapID, int Index, CSnapItem *pItem) = 0;
+	virtual void SnapInvalidateItem(int SnapID, int Index) = 0;
 
 	virtual void SnapSetStaticsize(int ItemType, int Size) = 0;
 
@@ -149,7 +149,7 @@ public:
 	virtual void OnRender() = 0;
 	virtual void OnStateChange(int NewState, int OldState) = 0;
 	virtual void OnConnected() = 0;
-	virtual void OnMessage(int MsgId, CUnpacker *pUnpacker) = 0;
+	virtual void OnMessage(int MsgID, CUnpacker *pUnpacker) = 0;
 	virtual void OnPredict() = 0;
 	virtual void OnActivateEditor() = 0;
 	
diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp
index 6b52615e..c0be7bc0 100644
--- a/src/engine/client/client.cpp
+++ b/src/engine/client/client.cpp
@@ -771,55 +771,55 @@ int CClient::LoadData()
 
 // ---
 
-void *CClient::SnapGetItem(int SnapId, int Index, CSnapItem *pItem)
+void *CClient::SnapGetItem(int SnapID, int Index, CSnapItem *pItem)
 {
 	CSnapshotItem *i;
-	dbg_assert(SnapId >= 0 && SnapId < NUM_SNAPSHOT_TYPES, "invalid SnapId");
-	i = m_aSnapshots[SnapId]->m_pAltSnap->GetItem(Index);
-	pItem->m_DataSize = m_aSnapshots[SnapId]->m_pAltSnap->GetItemSize(Index);
+	dbg_assert(SnapID >= 0 && SnapID < NUM_SNAPSHOT_TYPES, "invalid SnapID");
+	i = m_aSnapshots[SnapID]->m_pAltSnap->GetItem(Index);
+	pItem->m_DataSize = m_aSnapshots[SnapID]->m_pAltSnap->GetItemSize(Index);
 	pItem->m_Type = i->Type();
-	pItem->m_Id = i->ID();
+	pItem->m_ID = i->ID();
 	return (void *)i->Data();
 }
 
-void CClient::SnapInvalidateItem(int SnapId, int Index)
+void CClient::SnapInvalidateItem(int SnapID, int Index)
 {
 	CSnapshotItem *i;
-	dbg_assert(SnapId >= 0 && SnapId < NUM_SNAPSHOT_TYPES, "invalid SnapId");
-	i = m_aSnapshots[SnapId]->m_pAltSnap->GetItem(Index);
+	dbg_assert(SnapID >= 0 && SnapID < NUM_SNAPSHOT_TYPES, "invalid SnapID");
+	i = m_aSnapshots[SnapID]->m_pAltSnap->GetItem(Index);
 	if(i)
 	{
-		if((char *)i < (char *)m_aSnapshots[SnapId]->m_pAltSnap || (char *)i > (char *)m_aSnapshots[SnapId]->m_pAltSnap + m_aSnapshots[SnapId]->m_SnapSize)
+		if((char *)i < (char *)m_aSnapshots[SnapID]->m_pAltSnap || (char *)i > (char *)m_aSnapshots[SnapID]->m_pAltSnap + m_aSnapshots[SnapID]->m_SnapSize)
 			m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "client", "snap invalidate problem");
-		if((char *)i >= (char *)m_aSnapshots[SnapId]->m_pSnap && (char *)i < (char *)m_aSnapshots[SnapId]->m_pSnap + m_aSnapshots[SnapId]->m_SnapSize)
+		if((char *)i >= (char *)m_aSnapshots[SnapID]->m_pSnap && (char *)i < (char *)m_aSnapshots[SnapID]->m_pSnap + m_aSnapshots[SnapID]->m_SnapSize)
 			m_pConsole->Print(IConsole::OUTPUT_LEVEL_DEBUG, "client", "snap invalidate problem");
 		i->m_TypeAndID = -1;
 	}
 }
 
-void *CClient::SnapFindItem(int SnapId, int Type, int Id)
+void *CClient::SnapFindItem(int SnapID, int Type, int ID)
 {
 	// TODO: linear search. should be fixed.
 	int i;
 
-	if(!m_aSnapshots[SnapId])
+	if(!m_aSnapshots[SnapID])
 		return 0x0;
 
-	for(i = 0; i < m_aSnapshots[SnapId]->m_pSnap->NumItems(); i++)
+	for(i = 0; i < m_aSnapshots[SnapID]->m_pSnap->NumItems(); i++)
 	{
-		CSnapshotItem *pItem = m_aSnapshots[SnapId]->m_pAltSnap->GetItem(i);
-		if(pItem->Type() == Type && pItem->ID() == Id)
+		CSnapshotItem *pItem = m_aSnapshots[SnapID]->m_pAltSnap->GetItem(i);
+		if(pItem->Type() == Type && pItem->ID() == ID)
 			return (void *)pItem->Data();
 	}
 	return 0x0;
 }
 
-int CClient::SnapNumItems(int SnapId)
+int CClient::SnapNumItems(int SnapID)
 {
-	dbg_assert(SnapId >= 0 && SnapId < NUM_SNAPSHOT_TYPES, "invalid SnapId");
-	if(!m_aSnapshots[SnapId])
+	dbg_assert(SnapID >= 0 && SnapID < NUM_SNAPSHOT_TYPES, "invalid SnapID");
+	if(!m_aSnapshots[SnapID])
 		return 0;
-	return m_aSnapshots[SnapId]->m_pSnap->NumItems();
+	return m_aSnapshots[SnapID]->m_pSnap->NumItems();
 }
 
 void CClient::SnapSetStaticsize(int ItemType, int Size)
diff --git a/src/engine/client/client.h b/src/engine/client/client.h
index 8ba70662..35cbad3b 100644
--- a/src/engine/client/client.h
+++ b/src/engine/client/client.h
@@ -266,10 +266,10 @@ public:
 
 	// ---
 
-	void *SnapGetItem(int SnapId, int Index, CSnapItem *pItem);
-	void SnapInvalidateItem(int SnapId, int Index);
-	void *SnapFindItem(int SnapId, int Type, int Id);
-	int SnapNumItems(int SnapId);
+	void *SnapGetItem(int SnapID, int Index, CSnapItem *pItem);
+	void SnapInvalidateItem(int SnapID, int Index);
+	void *SnapFindItem(int SnapID, int Type, int ID);
+	int SnapNumItems(int SnapID);
 	void SnapSetStaticsize(int ItemType, int Size);
 
 	void Render();
diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp
index 045d15d0..f313e6e3 100644
--- a/src/engine/client/graphics.cpp
+++ b/src/engine/client/graphics.cpp
@@ -357,7 +357,7 @@ int CGraphics_OpenGL::LoadTextureRaw(int Width, int Height, int Format, const vo
 int CGraphics_OpenGL::LoadTexture(const char *pFilename, int StorageType, int StoreFormat, int Flags)
 {
 	int l = str_length(pFilename);
-	int Id;
+	int ID;
 	CImageInfo Img;
 	
 	if(l < 3)
@@ -367,9 +367,9 @@ int CGraphics_OpenGL::LoadTexture(const char *pFilename, int StorageType, int St
 		if (StoreFormat == CImageInfo::FORMAT_AUTO)
 			StoreFormat = Img.m_Format;
 
-		Id = LoadTextureRaw(Img.m_Width, Img.m_Height, Img.m_Format, Img.m_pData, StoreFormat, Flags);
+		ID = LoadTextureRaw(Img.m_Width, Img.m_Height, Img.m_Format, Img.m_pData, StoreFormat, Flags);
 		mem_free(Img.m_pData);
-		return Id;
+		return ID;
 	}
 	
 	return m_InvalidTexture;
diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp
index 01012a60..fea79285 100644
--- a/src/engine/client/sound.cpp
+++ b/src/engine/client/sound.cpp
@@ -253,21 +253,21 @@ int CSound::Shutdown()
 	return 0;
 }
 
-int CSound::AllocId()
+int CSound::AllocID()
 {
 	// TODO: linear search, get rid of it
-	for(unsigned SampleId = 0; SampleId < NUM_SAMPLES; SampleId++)
+	for(unsigned SampleID = 0; SampleID < NUM_SAMPLES; SampleID++)
 	{
-		if(m_aSamples[SampleId].m_pData == 0x0)
-			return SampleId;
+		if(m_aSamples[SampleID].m_pData == 0x0)
+			return SampleID;
 	}
 
 	return -1;
 }
 
-void CSound::RateConvert(int SampleId)
+void CSound::RateConvert(int SampleID)
 {
-	CSample *pSample = &m_aSamples[SampleId];
+	CSample *pSample = &m_aSamples[SampleID];
 	int NumFrames = 0;
 	short *pNewData = 0;
 	
@@ -311,7 +311,7 @@ int CSound::ReadData(void *pBuffer, int Size)
 int CSound::LoadWV(const char *pFilename)
 {
 	CSample *pSample;
-	int SampleId = -1;
+	int SampleID = -1;
 	char aError[100];
 	WavpackContext *pContext;
 	
@@ -333,10 +333,10 @@ int CSound::LoadWV(const char *pFilename)
 		return -1;
 	}
 
-	SampleId = AllocId();
-	if(SampleId < 0)
+	SampleID = AllocID();
+	if(SampleID < 0)
 		return -1;
-	pSample = &m_aSamples[SampleId];
+	pSample = &m_aSamples[SampleID];
 
 	pContext = WavpackOpenFileInput(ReadData, aError);
 	if (pContext)
@@ -399,8 +399,8 @@ int CSound::LoadWV(const char *pFilename)
 	if(g_Config.m_Debug)
 		dbg_msg("sound/wv", "loaded %s", pFilename);
 
-	RateConvert(SampleId);
-	return SampleId;
+	RateConvert(SampleID);
+	return SampleID;
 }
 
 void CSound::SetListenerPos(float x, float y)
@@ -410,15 +410,15 @@ void CSound::SetListenerPos(float x, float y)
 }
 	
 
-void CSound::SetChannel(int ChannelId, float Vol, float Pan)
+void CSound::SetChannel(int ChannelID, float Vol, float Pan)
 {
-	m_aChannels[ChannelId].m_Vol = (int)(Vol*255.0f);
-	m_aChannels[ChannelId].m_Pan = (int)(Pan*255.0f); // TODO: this is only on and off right now
+	m_aChannels[ChannelID].m_Vol = (int)(Vol*255.0f);
+	m_aChannels[ChannelID].m_Pan = (int)(Pan*255.0f); // TODO: this is only on and off right now
 }
 
-int CSound::Play(int ChannelId, int SampleId, int Flags, float x, float y)
+int CSound::Play(int ChannelID, int SampleID, int Flags, float x, float y)
 {
-	int VoiceId = -1;
+	int VoiceID = -1;
 	int i;
 	
 	lock_wait(m_SoundLock);
@@ -429,43 +429,43 @@ int CSound::Play(int ChannelId, int SampleId, int Flags, float x, float y)
 		int id = (m_NextVoice + i) % NUM_VOICES;
 		if(!m_aVoices[id].m_pSample)
 		{
-			VoiceId = id;
+			VoiceID = id;
 			m_NextVoice = id+1;
 			break;
 		}
 	}
 	
 	// voice found, use it
-	if(VoiceId != -1)
+	if(VoiceID != -1)
 	{
-		m_aVoices[VoiceId].m_pSample = &m_aSamples[SampleId];
-		m_aVoices[VoiceId].m_pChannel = &m_aChannels[ChannelId];
-		m_aVoices[VoiceId].m_Tick = 0;
-		m_aVoices[VoiceId].m_Vol = 255;
-		m_aVoices[VoiceId].m_Flags = Flags;
-		m_aVoices[VoiceId].m_X = (int)x;
-		m_aVoices[VoiceId].m_Y = (int)y;
+		m_aVoices[VoiceID].m_pSample = &m_aSamples[SampleID];
+		m_aVoices[VoiceID].m_pChannel = &m_aChannels[ChannelID];
+		m_aVoices[VoiceID].m_Tick = 0;
+		m_aVoices[VoiceID].m_Vol = 255;
+		m_aVoices[VoiceID].m_Flags = Flags;
+		m_aVoices[VoiceID].m_X = (int)x;
+		m_aVoices[VoiceID].m_Y = (int)y;
 	}
 	
 	lock_release(m_SoundLock);
-	return VoiceId;
+	return VoiceID;
 }
 
-int CSound::PlayAt(int ChannelId, int SampleId, int Flags, float x, float y)
+int CSound::PlayAt(int ChannelID, int SampleID, int Flags, float x, float y)
 {
-	return Play(ChannelId, SampleId, Flags|ISound::FLAG_POS, x, y);
+	return Play(ChannelID, SampleID, Flags|ISound::FLAG_POS, x, y);
 }
 
-int CSound::Play(int ChannelId, int SampleId, int Flags)
+int CSound::Play(int ChannelID, int SampleID, int Flags)
 {
-	return Play(ChannelId, SampleId, Flags, 0, 0);
+	return Play(ChannelID, SampleID, Flags, 0, 0);
 }
 
-void CSound::Stop(int VoiceId)
+void CSound::Stop(int VoiceID)
 {
 	// TODO: a nice fade out
 	lock_wait(m_SoundLock);
-	m_aVoices[VoiceId].m_pSample = 0;
+	m_aVoices[VoiceID].m_pSample = 0;
 	lock_release(m_SoundLock);
 }
 
diff --git a/src/engine/client/sound.h b/src/engine/client/sound.h
index ac34c2ac..1372b9c4 100644
--- a/src/engine/client/sound.h
+++ b/src/engine/client/sound.h
@@ -18,9 +18,9 @@ public:
 
 	int Update();
 	int Shutdown();
-	int AllocId();
+	int AllocID();
 
-	static void RateConvert(int SampleId);
+	static void RateConvert(int SampleID);
 
 	// TODO: Refactor: clean this mess up
 	static IOHANDLE ms_File;
@@ -29,12 +29,12 @@ public:
 	virtual int LoadWV(const char *pFilename);
 
 	virtual void SetListenerPos(float x, float y);
-	virtual void SetChannel(int ChannelId, float Vol, float Pan);
+	virtual void SetChannel(int ChannelID, float Vol, float Pan);
 
-	int Play(int ChannelId, int SampleId, int Flags, float x, float y);
-	virtual int PlayAt(int ChannelId, int SampleId, int Flags, float x, float y);
-	virtual int Play(int ChannelId, int SampleId, int Flags);
-	virtual void Stop(int VoiceId);
+	int Play(int ChannelID, int SampleID, int Flags, float x, float y);
+	virtual int PlayAt(int ChannelID, int SampleID, int Flags, float x, float y);
+	virtual int Play(int ChannelID, int SampleID, int Flags);
+	virtual void Stop(int VoiceID);
 	virtual void StopAll();
 };
 
diff --git a/src/engine/client/text.cpp b/src/engine/client/text.cpp
index e3509143..df28283d 100644
--- a/src/engine/client/text.cpp
+++ b/src/engine/client/text.cpp
@@ -35,7 +35,7 @@ static int aFontSizes[] = {8,9,10,11,12,13,14,15,16,17,18,19,20,36,64};
 
 struct CFontChar
 {
-	int m_Id;
+	int m_ID;
 	
 	// these values are scaled to the pFont size
 	// width * font_size == real_size
@@ -244,10 +244,10 @@ class CTextRender : public IEngineTextRender
 	}
 
 
-	void UploadGlyph(CFontSizeData *pSizeData, int Texnum, int SlotId, int Chr, const void *pData)
+	void UploadGlyph(CFontSizeData *pSizeData, int Texnum, int SlotID, int Chr, const void *pData)
 	{
-		int x = (SlotId%pSizeData->m_NumXChars) * (pSizeData->m_TextureWidth/pSizeData->m_NumXChars);
-		int y = (SlotId/pSizeData->m_NumXChars) * (pSizeData->m_TextureHeight/pSizeData->m_NumYChars);
+		int x = (SlotID%pSizeData->m_NumXChars) * (pSizeData->m_TextureWidth/pSizeData->m_NumXChars);
+		int y = (SlotID/pSizeData->m_NumXChars) * (pSizeData->m_TextureHeight/pSizeData->m_NumYChars);
 		
 		glBindTexture(GL_TEXTURE_2D, pSizeData->m_aTextures[Texnum]);
 		glTexSubImage2D(GL_TEXTURE_2D, 0, x, y,
@@ -293,7 +293,7 @@ class CTextRender : public IEngineTextRender
 	int RenderGlyph(CFont *pFont, CFontSizeData *pSizeData, int Chr)
 	{
 		FT_Bitmap *pBitmap;
-		int SlotId = 0;
+		int SlotID = 0;
 		int SlotW = pSizeData->m_TextureWidth / pSizeData->m_NumXChars;
 		int SlotH = pSizeData->m_TextureHeight / pSizeData->m_NumYChars;
 		int SlotSize = SlotW*SlotH;
@@ -312,8 +312,8 @@ class CTextRender : public IEngineTextRender
 		pBitmap = &pFont->m_FtFace->glyph->bitmap; // ignore_convention
 		
 		// fetch slot
-		SlotId = GetSlot(pSizeData);
-		if(SlotId < 0)
+		SlotID = GetSlot(pSizeData);
+		if(SlotID < 0)
 			return -1;
 		
 		// adjust spacing
@@ -345,12 +345,12 @@ class CTextRender : public IEngineTextRender
 				ms_aGlyphData[py*SlotW+px] = 255;
 		
 		// upload the glyph
-		UploadGlyph(pSizeData, 0, SlotId, Chr, ms_aGlyphData);
+		UploadGlyph(pSizeData, 0, SlotID, Chr, ms_aGlyphData);
 		
 		if(OutlineThickness == 1)
 		{
 			Grow(ms_aGlyphData, ms_aGlyphDataOutlined, SlotW, SlotH);
-			UploadGlyph(pSizeData, 1, SlotId, Chr, ms_aGlyphDataOutlined);
+			UploadGlyph(pSizeData, 1, SlotID, Chr, ms_aGlyphDataOutlined);
 		}
 		else
 		{
@@ -359,32 +359,32 @@ class CTextRender : public IEngineTextRender
 				Grow(ms_aGlyphData, ms_aGlyphDataOutlined, SlotW, SlotH);
 				Grow(ms_aGlyphDataOutlined, ms_aGlyphData, SlotW, SlotH);
 			}
-			UploadGlyph(pSizeData, 1, SlotId, Chr, ms_aGlyphData);
+			UploadGlyph(pSizeData, 1, SlotID, Chr, ms_aGlyphData);
 		}
 		
 		// set char info
 		{
-			CFontChar *pFontchr = &pSizeData->m_aCharacters[SlotId];
+			CFontChar *pFontchr = &pSizeData->m_aCharacters[SlotID];
 			float Scale = 1.0f/pSizeData->m_FontSize;
 			float Uscale = 1.0f/pSizeData->m_TextureWidth;
 			float Vscale = 1.0f/pSizeData->m_TextureHeight;
 			int Height = pBitmap->rows + OutlineThickness*2 + 2; // ignore_convention
 			int Width = pBitmap->width + OutlineThickness*2 + 2; // ignore_convention
 			
-			pFontchr->m_Id = Chr;
+			pFontchr->m_ID = Chr;
 			pFontchr->m_Height = Height * Scale;
 			pFontchr->m_Width = Width * Scale;
 			pFontchr->m_OffsetX = (pFont->m_FtFace->glyph->bitmap_left-1) * Scale; // ignore_convention
 			pFontchr->m_OffsetY = (pSizeData->m_FontSize - pFont->m_FtFace->glyph->bitmap_top) * Scale; // ignore_convention
 			pFontchr->m_AdvanceX = (pFont->m_FtFace->glyph->advance.x>>6) * Scale; // ignore_convention
 			
-			pFontchr->m_aUvs[0] = (SlotId%pSizeData->m_NumXChars) / (float)(pSizeData->m_NumXChars);
-			pFontchr->m_aUvs[1] = (SlotId/pSizeData->m_NumXChars) / (float)(pSizeData->m_NumYChars);
+			pFontchr->m_aUvs[0] = (SlotID%pSizeData->m_NumXChars) / (float)(pSizeData->m_NumXChars);
+			pFontchr->m_aUvs[1] = (SlotID/pSizeData->m_NumXChars) / (float)(pSizeData->m_NumYChars);
 			pFontchr->m_aUvs[2] = pFontchr->m_aUvs[0] + Width*Uscale;
 			pFontchr->m_aUvs[3] = pFontchr->m_aUvs[1] + Height*Vscale;
 		}
 		
-		return SlotId;
+		return SlotID;
 	}
 
 	CFontChar *GetChar(CFont *pFont, CFontSizeData *pSizeData, int Chr)
@@ -396,7 +396,7 @@ class CTextRender : public IEngineTextRender
 		int i;
 		for(i = 0; i < pSizeData->m_CurrentCharacter; i++)
 		{
-			if(pSizeData->m_aCharacters[i].m_Id == Chr)
+			if(pSizeData->m_aCharacters[i].m_ID == Chr)
 			{
 				pFontchr = &pSizeData->m_aCharacters[i];
 				break;
diff --git a/src/engine/map.h b/src/engine/map.h
index eaa8432b..d55c4912 100644
--- a/src/engine/map.h
+++ b/src/engine/map.h
@@ -12,9 +12,9 @@ public:
 	virtual void *GetData(int Index) = 0;
 	virtual void *GetDataSwapped(int Index) = 0;
 	virtual void UnloadData(int Index) = 0;
-	virtual void *GetItem(int Index, int *Type, int *pId) = 0;
+	virtual void *GetItem(int Index, int *Type, int *pID) = 0;
 	virtual void GetType(int Type, int *pStart, int *pNum) = 0;
-	virtual void *FindItem(int Type, int Id) = 0;
+	virtual void *FindItem(int Type, int ID) = 0;
 	virtual int NumItems() = 0;
 };
 
diff --git a/src/engine/server.h b/src/engine/server.h
index fdfcb7a7..eb980d17 100644
--- a/src/engine/server.h
+++ b/src/engine/server.h
@@ -48,7 +48,7 @@ public:
 	
 	virtual int SnapNewID() = 0;
 	virtual void SnapFreeID(int ID) = 0;
-	virtual void *SnapNewItem(int Type, int Id, int Size) = 0;
+	virtual void *SnapNewItem(int Type, int ID, int Size) = 0;
 
 	virtual void SnapSetStaticsize(int ItemType, int Size) = 0;
 	
@@ -70,7 +70,7 @@ public:
 	virtual void OnSnap(int ClientID) = 0;
 	virtual void OnPostSnap() = 0;
 	
-	virtual void OnMessage(int MsgId, CUnpacker *pUnpacker, int ClientID) = 0;
+	virtual void OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) = 0;
 
 	virtual void OnClientConnected(int ClientID) = 0;
 	virtual void OnClientEnter(int ClientID) = 0;
diff --git a/src/engine/server/server.cpp b/src/engine/server/server.cpp
index 95cb06bd..30cdf259 100644
--- a/src/engine/server/server.cpp
+++ b/src/engine/server/server.cpp
@@ -113,15 +113,15 @@ int CSnapIDPool::NewID()
 	while(m_FirstTimed != -1 && m_aIDs[m_FirstTimed].m_Timeout < Now)
 		RemoveFirstTimeout();
 	
-	int Id = m_FirstFree;
-	dbg_assert(Id != -1, "id error");
-	if(Id == -1)
-		return Id;
+	int ID = m_FirstFree;
+	dbg_assert(ID != -1, "id error");
+	if(ID == -1)
+		return ID;
 	m_FirstFree = m_aIDs[m_FirstFree].m_Next;
-	m_aIDs[Id].m_State = 1;
+	m_aIDs[ID].m_State = 1;
 	m_Usage++;
 	m_InUsage++;
-	return Id;
+	return ID;
 }
 
 void CSnapIDPool::TimeoutIDs()
@@ -131,26 +131,26 @@ void CSnapIDPool::TimeoutIDs()
 		RemoveFirstTimeout();
 }
 
-void CSnapIDPool::FreeID(int Id)
+void CSnapIDPool::FreeID(int ID)
 {
-	if(Id < 0)
+	if(ID < 0)
 		return;
-	dbg_assert(m_aIDs[Id].m_State == 1, "id is not alloced");
+	dbg_assert(m_aIDs[ID].m_State == 1, "id is not alloced");
 
 	m_InUsage--;
-	m_aIDs[Id].m_State = 2;
-	m_aIDs[Id].m_Timeout = time_get()+time_freq()*5;
-	m_aIDs[Id].m_Next = -1;
+	m_aIDs[ID].m_State = 2;
+	m_aIDs[ID].m_Timeout = time_get()+time_freq()*5;
+	m_aIDs[ID].m_Next = -1;
 	
 	if(m_LastTimed != -1)
 	{
-		m_aIDs[m_LastTimed].m_Next = Id;
-		m_LastTimed = Id;
+		m_aIDs[m_LastTimed].m_Next = ID;
+		m_LastTimed = ID;
 	}
 	else
 	{
-		m_FirstTimed = Id;
-		m_LastTimed = Id;
+		m_FirstTimed = ID;
+		m_LastTimed = ID;
 	}
 }
 	
@@ -186,7 +186,7 @@ CServer::CServer() : m_DemoRecorder(&m_SnapshotDelta)
 	
 	m_MapReload = 0;
 
-	m_RconClientId = -1;
+	m_RconClientID = -1;
 
 	Init();
 }
@@ -270,7 +270,7 @@ void CServer::Kick(int ClientID, const char *pReason)
 		Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "invalid client id to kick");
 		return;
 	}
-	else if(m_RconClientId == ClientID)
+	else if(m_RconClientID == ClientID)
 	{
 		Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "you can't kick yourself");
  		return;
@@ -338,20 +338,20 @@ void CServer::GetClientIP(int ClientID, char *pIPString, int Size)
 }
 	
 
-int *CServer::LatestInput(int ClientId, int *size)
+int *CServer::LatestInput(int ClientID, int *size)
 {
-	if(ClientId < 0 || ClientId >= MAX_CLIENTS || m_aClients[ClientId].m_State < CServer::CClient::STATE_READY)
+	if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State < CServer::CClient::STATE_READY)
 		return 0;
-	return m_aClients[ClientId].m_LatestInput.m_aData;
+	return m_aClients[ClientID].m_LatestInput.m_aData;
 }
 
-const char *CServer::ClientName(int ClientId)
+const char *CServer::ClientName(int ClientID)
 {
-	if(ClientId < 0 || ClientId >= MAX_CLIENTS || m_aClients[ClientId].m_State == CServer::CClient::STATE_EMPTY)
+	if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State == CServer::CClient::STATE_EMPTY)
 		return "(invalid client)";
-	else if(m_aClients[ClientId].m_State < CServer::CClient::STATE_READY)
+	else if(m_aClients[ClientID].m_State < CServer::CClient::STATE_READY)
 		return "(connecting client)";
-	return m_aClients[ClientId].m_aName;
+	return m_aClients[ClientID].m_aName;
 }	
 
 bool CServer::ClientIngame(int ClientID)
@@ -359,9 +359,9 @@ bool CServer::ClientIngame(int ClientID)
 	return ClientID >= 0 && ClientID < MAX_CLIENTS && m_aClients[ClientID].m_State == CServer::CClient::STATE_INGAME;
 }
 
-int CServer::SendMsg(CMsgPacker *pMsg, int Flags, int ClientId)
+int CServer::SendMsg(CMsgPacker *pMsg, int Flags, int ClientID)
 {
-	return SendMsgEx(pMsg, Flags, ClientId, false);
+	return SendMsgEx(pMsg, Flags, ClientID, false);
 }
 
 int CServer::SendMsgEx(CMsgPacker *pMsg, int Flags, int ClientID, bool System)
@@ -542,57 +542,57 @@ void CServer::DoSnapshot()
 }
 
 
-int CServer::NewClientCallback(int ClientId, void *pUser)
+int CServer::NewClientCallback(int ClientID, void *pUser)
 {
 	CServer *pThis = (CServer *)pUser;
-	pThis->m_aClients[ClientId].m_State = CClient::STATE_AUTH;
-	pThis->m_aClients[ClientId].m_aName[0] = 0;
-	pThis->m_aClients[ClientId].m_aClan[0] = 0;
-	pThis->m_aClients[ClientId].m_Authed = 0;
-	pThis->m_aClients[ClientId].m_AuthTries = 0;
-	pThis->m_aClients[ClientId].Reset();
+	pThis->m_aClients[ClientID].m_State = CClient::STATE_AUTH;
+	pThis->m_aClients[ClientID].m_aName[0] = 0;
+	pThis->m_aClients[ClientID].m_aClan[0] = 0;
+	pThis->m_aClients[ClientID].m_Authed = 0;
+	pThis->m_aClients[ClientID].m_AuthTries = 0;
+	pThis->m_aClients[ClientID].Reset();
 	return 0;
 }
 
-int CServer::DelClientCallback(int ClientId, const char *pReason, void *pUser)
+int CServer::DelClientCallback(int ClientID, const char *pReason, void *pUser)
 {
 	CServer *pThis = (CServer *)pUser;
 	
-	NETADDR Addr = pThis->m_NetServer.ClientAddr(ClientId);
+	NETADDR Addr = pThis->m_NetServer.ClientAddr(ClientID);
 	char aBuf[256];
 	str_format(aBuf, sizeof(aBuf), "client dropped. cid=%d ip=%d.%d.%d.%d reason=\"%s\"",
-		ClientId,
+		ClientID,
 		Addr.ip[0], Addr.ip[1], Addr.ip[2], Addr.ip[3],
 		pReason
 	);
 	pThis->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBuf);
 
 	// notify the mod about the drop
-	if(pThis->m_aClients[ClientId].m_State >= CClient::STATE_READY)
-		pThis->GameServer()->OnClientDrop(ClientId);
+	if(pThis->m_aClients[ClientID].m_State >= CClient::STATE_READY)
+		pThis->GameServer()->OnClientDrop(ClientID);
 	
-	pThis->m_aClients[ClientId].m_State = CClient::STATE_EMPTY;
-	pThis->m_aClients[ClientId].m_aName[0] = 0;
-	pThis->m_aClients[ClientId].m_aClan[0] = 0;
-	pThis->m_aClients[ClientId].m_Authed = 0;
-	pThis->m_aClients[ClientId].m_AuthTries = 0;
-	pThis->m_aClients[ClientId].m_Snapshots.PurgeAll();
+	pThis->m_aClients[ClientID].m_State = CClient::STATE_EMPTY;
+	pThis->m_aClients[ClientID].m_aName[0] = 0;
+	pThis->m_aClients[ClientID].m_aClan[0] = 0;
+	pThis->m_aClients[ClientID].m_Authed = 0;
+	pThis->m_aClients[ClientID].m_AuthTries = 0;
+	pThis->m_aClients[ClientID].m_Snapshots.PurgeAll();
 	return 0;
 }
 
-void CServer::SendMap(int ClientId)
+void CServer::SendMap(int ClientID)
 {
 	CMsgPacker Msg(NETMSG_MAP_CHANGE);
 	Msg.AddString(GetMapName(), 0);
 	Msg.AddInt(m_CurrentMapCrc);
-	SendMsgEx(&Msg, MSGFLAG_VITAL|MSGFLAG_FLUSH, ClientId, true);
+	SendMsgEx(&Msg, MSGFLAG_VITAL|MSGFLAG_FLUSH, ClientID, true);
 }
 
-void CServer::SendRconLine(int ClientId, const char *pLine)
+void CServer::SendRconLine(int ClientID, const char *pLine)
 {
 	CMsgPacker Msg(NETMSG_RCON_LINE);
 	Msg.AddString(pLine, 512);
-	SendMsgEx(&Msg, MSGFLAG_VITAL, ClientId, true);
+	SendMsgEx(&Msg, MSGFLAG_VITAL, ClientID, true);
 }
 
 void CServer::SendRconLineAuthed(const char *pLine, void *pUser)
@@ -615,7 +615,7 @@ void CServer::SendRconLineAuthed(const char *pLine, void *pUser)
 
 void CServer::ProcessClientPacket(CNetChunk *pPacket)
 {
-	int ClientId = pPacket->m_ClientID;
+	int ClientID = pPacket->m_ClientID;
 	NETADDR Addr;
 	CUnpacker Unpacker;
 	Unpacker.Reset(pPacket->m_pData, pPacket->m_DataSize);
@@ -628,7 +628,7 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
 	if(Unpacker.Error())
 		return;
 	
-	if(m_aClients[ClientId].m_State == CClient::STATE_AUTH)
+	if(m_aClients[ClientID].m_State == CClient::STATE_AUTH)
 	{
 		if(Sys && Msg == NETMSG_INFO)
 		{
@@ -640,23 +640,23 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
 				// OH FUCK! wrong version, drop him
 				char aReason[256];
 				str_format(aReason, sizeof(aReason), "Wrong version. Server is running '%s' and client '%s'", GameServer()->NetVersion(), aVersion);
-				m_NetServer.Drop(ClientId, aReason);
+				m_NetServer.Drop(ClientID, aReason);
 				return;
 			}
 			
-			str_copy(m_aClients[ClientId].m_aName, Unpacker.GetString(CUnpacker::SANITIZE_CC|CUnpacker::SKIP_START_WHITESPACES), MAX_NAME_LENGTH);
-			str_copy(m_aClients[ClientId].m_aClan, Unpacker.GetString(CUnpacker::SANITIZE_CC|CUnpacker::SKIP_START_WHITESPACES), MAX_CLANNAME_LENGTH);
+			str_copy(m_aClients[ClientID].m_aName, Unpacker.GetString(CUnpacker::SANITIZE_CC|CUnpacker::SKIP_START_WHITESPACES), MAX_NAME_LENGTH);
+			str_copy(m_aClients[ClientID].m_aClan, Unpacker.GetString(CUnpacker::SANITIZE_CC|CUnpacker::SKIP_START_WHITESPACES), MAX_CLANNAME_LENGTH);
 			pPassword = Unpacker.GetString(CUnpacker::SANITIZE_CC);
 			
 			if(g_Config.m_Password[0] != 0 && str_comp(g_Config.m_Password, pPassword) != 0)
 			{
 				// wrong password
-				m_NetServer.Drop(ClientId, "Wrong password");
+				m_NetServer.Drop(ClientID, "Wrong password");
 				return;
 			}
 			
-			m_aClients[ClientId].m_State = CClient::STATE_CONNECTING;
-			SendMap(ClientId);
+			m_aClients[ClientID].m_State = CClient::STATE_CONNECTING;
+			SendMap(ClientID);
 		}
 	}
 	else
@@ -688,7 +688,7 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
 				Msg.AddInt(m_CurrentMapSize);
 				Msg.AddInt(ChunkSize);
 				Msg.AddRaw(&m_pCurrentMapData[Offset], ChunkSize);
-				SendMsgEx(&Msg, MSGFLAG_VITAL|MSGFLAG_FLUSH, ClientId, true);
+				SendMsgEx(&Msg, MSGFLAG_VITAL|MSGFLAG_FLUSH, ClientID, true);
 				
 				if(g_Config.m_Debug)
 				{
@@ -699,30 +699,30 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
 			}
 			else if(Msg == NETMSG_READY)
 			{
-				if(m_aClients[ClientId].m_State == CClient::STATE_CONNECTING)
+				if(m_aClients[ClientID].m_State == CClient::STATE_CONNECTING)
 				{
-					Addr = m_NetServer.ClientAddr(ClientId);
+					Addr = m_NetServer.ClientAddr(ClientID);
 					
 					char aBuf[256];
-					str_format(aBuf, sizeof(aBuf), "player is ready. ClientId=%x ip=%d.%d.%d.%d",
-						ClientId, Addr.ip[0], Addr.ip[1], Addr.ip[2], Addr.ip[3]);
+					str_format(aBuf, sizeof(aBuf), "player is ready. ClientID=%x ip=%d.%d.%d.%d",
+						ClientID, Addr.ip[0], Addr.ip[1], Addr.ip[2], Addr.ip[3]);
 					Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBuf);
-					m_aClients[ClientId].m_State = CClient::STATE_READY;
-					GameServer()->OnClientConnected(ClientId);
+					m_aClients[ClientID].m_State = CClient::STATE_READY;
+					GameServer()->OnClientConnected(ClientID);
 				}
 			}
 			else if(Msg == NETMSG_ENTERGAME)
 			{
-				if(m_aClients[ClientId].m_State == CClient::STATE_READY)
+				if(m_aClients[ClientID].m_State == CClient::STATE_READY)
 				{
-					Addr = m_NetServer.ClientAddr(ClientId);
+					Addr = m_NetServer.ClientAddr(ClientID);
 					
 					char aBuf[256];
-					str_format(aBuf, sizeof(aBuf), "player has entered the game. ClientId=%x ip=%d.%d.%d.%d",
-						ClientId, Addr.ip[0], Addr.ip[1], Addr.ip[2], Addr.ip[3]);
+					str_format(aBuf, sizeof(aBuf), "player has entered the game. ClientID=%x ip=%d.%d.%d.%d",
+						ClientID, Addr.ip[0], Addr.ip[1], Addr.ip[2], Addr.ip[3]);
 					Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
-					m_aClients[ClientId].m_State = CClient::STATE_INGAME;
-					GameServer()->OnClientEnter(ClientId);
+					m_aClients[ClientID].m_State = CClient::STATE_INGAME;
+					GameServer()->OnClientEnter(ClientID);
 				}
 			}
 			else if(Msg == NETMSG_INPUT)
@@ -730,7 +730,7 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
 				CClient::CInput *pInput;
 				int64 TagTime;
 				
-				m_aClients[ClientId].m_LastAckedSnapshot = Unpacker.GetInt();
+				m_aClients[ClientID].m_LastAckedSnapshot = Unpacker.GetInt();
 				int IntendedTick = Unpacker.GetInt();
 				int Size = Unpacker.GetInt();
 				
@@ -738,27 +738,27 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
 				if(Unpacker.Error() || Size/4 > MAX_INPUT_SIZE)
 					return;
 
-				if(m_aClients[ClientId].m_LastAckedSnapshot > 0)
-					m_aClients[ClientId].m_SnapRate = CClient::SNAPRATE_FULL;
+				if(m_aClients[ClientID].m_LastAckedSnapshot > 0)
+					m_aClients[ClientID].m_SnapRate = CClient::SNAPRATE_FULL;
 					
-				if(m_aClients[ClientId].m_Snapshots.Get(m_aClients[ClientId].m_LastAckedSnapshot, &TagTime, 0, 0) >= 0)
-					m_aClients[ClientId].m_Latency = (int)(((time_get()-TagTime)*1000)/time_freq());
+				if(m_aClients[ClientID].m_Snapshots.Get(m_aClients[ClientID].m_LastAckedSnapshot, &TagTime, 0, 0) >= 0)
+					m_aClients[ClientID].m_Latency = (int)(((time_get()-TagTime)*1000)/time_freq());
 
 				// add message to report the input timing
 				// skip packets that are old
-				if(IntendedTick > m_aClients[ClientId].m_LastInputTick)
+				if(IntendedTick > m_aClients[ClientID].m_LastInputTick)
 				{
 					int TimeLeft = ((TickStartTime(IntendedTick)-time_get())*1000) / time_freq();
 					
 					CMsgPacker Msg(NETMSG_INPUTTIMING);
 					Msg.AddInt(IntendedTick);
 					Msg.AddInt(TimeLeft);
-					SendMsgEx(&Msg, 0, ClientId, true);
+					SendMsgEx(&Msg, 0, ClientID, true);
 				}
 
-				m_aClients[ClientId].m_LastInputTick = IntendedTick;
+				m_aClients[ClientID].m_LastInputTick = IntendedTick;
 
-				pInput = &m_aClients[ClientId].m_aInputs[m_aClients[ClientId].m_CurrentInput];
+				pInput = &m_aClients[ClientID].m_aInputs[m_aClients[ClientID].m_CurrentInput];
 				
 				if(IntendedTick <= Tick())
 					IntendedTick = Tick()+1;
@@ -768,27 +768,27 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
 				for(int i = 0; i < Size/4; i++)
 					pInput->m_aData[i] = Unpacker.GetInt();
 				
-				mem_copy(m_aClients[ClientId].m_LatestInput.m_aData, pInput->m_aData, MAX_INPUT_SIZE*sizeof(int));
+				mem_copy(m_aClients[ClientID].m_LatestInput.m_aData, pInput->m_aData, MAX_INPUT_SIZE*sizeof(int));
 				
-				m_aClients[ClientId].m_CurrentInput++;
-				m_aClients[ClientId].m_CurrentInput %= 200;
+				m_aClients[ClientID].m_CurrentInput++;
+				m_aClients[ClientID].m_CurrentInput %= 200;
 			
 				// call the mod with the fresh input data
-				if(m_aClients[ClientId].m_State == CClient::STATE_INGAME)
-					GameServer()->OnClientDirectInput(ClientId, m_aClients[ClientId].m_LatestInput.m_aData);
+				if(m_aClients[ClientID].m_State == CClient::STATE_INGAME)
+					GameServer()->OnClientDirectInput(ClientID, m_aClients[ClientID].m_LatestInput.m_aData);
 			}
 			else if(Msg == NETMSG_RCON_CMD)
 			{
 				const char *pCmd = Unpacker.GetString();
 				
-				if(Unpacker.Error() == 0 && m_aClients[ClientId].m_Authed)
+				if(Unpacker.Error() == 0 && m_aClients[ClientID].m_Authed)
 				{
 					char aBuf[256];
-					str_format(aBuf, sizeof(aBuf), "ClientId=%d rcon='%s'", ClientId, pCmd);
+					str_format(aBuf, sizeof(aBuf), "ClientID=%d rcon='%s'", ClientID, pCmd);
 					Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBuf);
-					m_RconClientId = ClientId;
+					m_RconClientID = ClientID;
 					Console()->ExecuteLine(pCmd);
-					m_RconClientId = -1;
+					m_RconClientID = -1;
 				}
 			}
 			else if(Msg == NETMSG_RCON_AUTH)
@@ -801,47 +801,47 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
 				{
 					if(g_Config.m_SvRconPassword[0] == 0)
 					{
-						SendRconLine(ClientId, "No rcon password set on server. Set sv_rcon_password to enable the remote console.");
+						SendRconLine(ClientID, "No rcon password set on server. Set sv_rcon_password to enable the remote console.");
 					}
 					else if(str_comp(pPw, g_Config.m_SvRconPassword) == 0)
 					{
 						CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS);
 						Msg.AddInt(1);
-						SendMsgEx(&Msg, MSGFLAG_VITAL, ClientId, true);
+						SendMsgEx(&Msg, MSGFLAG_VITAL, ClientID, true);
 						
-						m_aClients[ClientId].m_Authed = 1;
-						SendRconLine(ClientId, "Authentication successful. Remote console access granted.");
+						m_aClients[ClientID].m_Authed = 1;
+						SendRconLine(ClientID, "Authentication successful. Remote console access granted.");
 						char aBuf[256];
-						str_format(aBuf, sizeof(aBuf), "ClientId=%d authed", ClientId);
+						str_format(aBuf, sizeof(aBuf), "ClientID=%d authed", ClientID);
 						Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
 					}
 					else if(g_Config.m_SvRconMaxTries)
 					{
-						m_aClients[ClientId].m_AuthTries++;
+						m_aClients[ClientID].m_AuthTries++;
 						char aBuf[128];
-						str_format(aBuf, sizeof(aBuf), "Wrong password %d/%d.", m_aClients[ClientId].m_AuthTries, g_Config.m_SvRconMaxTries);
-						SendRconLine(ClientId, aBuf);
-						if(m_aClients[ClientId].m_AuthTries >= g_Config.m_SvRconMaxTries)
+						str_format(aBuf, sizeof(aBuf), "Wrong password %d/%d.", m_aClients[ClientID].m_AuthTries, g_Config.m_SvRconMaxTries);
+						SendRconLine(ClientID, aBuf);
+						if(m_aClients[ClientID].m_AuthTries >= g_Config.m_SvRconMaxTries)
 						{
 							if(!g_Config.m_SvRconBantime)
-								m_NetServer.Drop(ClientId, "Too many remote console authentication tries");
+								m_NetServer.Drop(ClientID, "Too many remote console authentication tries");
 							else
 							{
-								NETADDR Addr = m_NetServer.ClientAddr(ClientId);
+								NETADDR Addr = m_NetServer.ClientAddr(ClientID);
 								BanAdd(Addr, g_Config.m_SvRconBantime*60, "Too many remote console authentication tries");
 							}
 						}
 					}
 					else
 					{
-						SendRconLine(ClientId, "Wrong password.");
+						SendRconLine(ClientID, "Wrong password.");
 					}
 				}
 			}
 			else if(Msg == NETMSG_PING)
 			{
 				CMsgPacker Msg(NETMSG_PING_REPLY);
-				SendMsgEx(&Msg, 0, ClientId, true);
+				SendMsgEx(&Msg, 0, ClientID, true);
 			}
 			else
 			{
@@ -859,7 +859,7 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
 					}
 
 					char aBufMsg[256];
-					str_format(aBufMsg, sizeof(aBufMsg), "strange message ClientId=%d msg=%d data_size=%d", ClientId, Msg, pPacket->m_DataSize);
+					str_format(aBufMsg, sizeof(aBufMsg), "strange message ClientID=%d msg=%d data_size=%d", ClientID, Msg, pPacket->m_DataSize);
 					Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "server", aBufMsg);
 					Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "server", aBuf);
 				}
@@ -868,8 +868,8 @@ void CServer::ProcessClientPacket(CNetChunk *pPacket)
 		else
 		{
 			// game message
-			if(m_aClients[ClientId].m_State >= CClient::STATE_READY)
-				GameServer()->OnMessage(Msg, &Unpacker, ClientId);
+			if(m_aClients[ClientID].m_State >= CClient::STATE_READY)
+				GameServer()->OnMessage(Msg, &Unpacker, ClientID);
 		}
 	}
 }
@@ -1286,9 +1286,9 @@ void CServer::ConBan(IConsole::IResult *pResult, void *pUser)
 	
 	if(net_addr_from_str(&Addr, pStr) == 0)
 	{
-		if(pServer->m_RconClientId >= 0 && pServer->m_RconClientId < MAX_CLIENTS && pServer->m_aClients[pServer->m_RconClientId].m_State != CClient::STATE_EMPTY)
+		if(pServer->m_RconClientID >= 0 && pServer->m_RconClientID < MAX_CLIENTS && pServer->m_aClients[pServer->m_RconClientID].m_State != CClient::STATE_EMPTY)
 		{
-			NETADDR AddrCheck = pServer->m_NetServer.ClientAddr(pServer->m_RconClientId);
+			NETADDR AddrCheck = pServer->m_NetServer.ClientAddr(pServer->m_RconClientID);
 			Addr.port = AddrCheck.port = 0;
 			if(net_addr_comp(&Addr, &AddrCheck) == 0)
 			{
@@ -1300,20 +1300,20 @@ void CServer::ConBan(IConsole::IResult *pResult, void *pUser)
 	}
 	else if(StrAllnum(pStr))
 	{
-		int ClientId = str_toint(pStr);
+		int ClientID = str_toint(pStr);
 
-		if(ClientId < 0 || ClientId >= MAX_CLIENTS || pServer->m_aClients[ClientId].m_State == CClient::STATE_EMPTY)
+		if(ClientID < 0 || ClientID >= MAX_CLIENTS || pServer->m_aClients[ClientID].m_State == CClient::STATE_EMPTY)
 		{
 			pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "invalid client id");
 			return;
 		}
-		else if(pServer->m_RconClientId == ClientId)
+		else if(pServer->m_RconClientID == ClientID)
 		{
 			pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "you can't ban yourself");
 			return;
 		}
 
-		Addr = pServer->m_NetServer.ClientAddr(ClientId);
+		Addr = pServer->m_NetServer.ClientAddr(ClientID);
 		pServer->BanAdd(Addr, Minutes*60, pReason);
 	}
 	else
@@ -1483,11 +1483,11 @@ void CServer::SnapFreeID(int ID)
 }
 
 
-void *CServer::SnapNewItem(int Type, int Id, int Size)
+void *CServer::SnapNewItem(int Type, int ID, int Size)
 {
 	dbg_assert(Type >= 0 && Type <=0xffff, "incorrect type");
-	dbg_assert(Id >= 0 && Id <=0xffff, "incorrect id");
-	return Id < 0 ? 0 : m_SnapshotBuilder.NewItem(Type, Id, Size);		
+	dbg_assert(ID >= 0 && ID <=0xffff, "incorrect id");
+	return ID < 0 ? 0 : m_SnapshotBuilder.NewItem(Type, ID, Size);		
 }
 
 void CServer::SnapSetStaticsize(int ItemType, int Size)
diff --git a/src/engine/server/server.h b/src/engine/server/server.h
index db12006a..f3726eba 100644
--- a/src/engine/server/server.h
+++ b/src/engine/server/server.h
@@ -36,7 +36,7 @@ public:
 	void RemoveFirstTimeout();
 	int NewID();
 	void TimeoutIDs();
-	void FreeID(int Id);
+	void FreeID(int ID);
 };
 
 class CServer : public IServer
@@ -109,7 +109,7 @@ public:
 	//int m_CurrentGameTick;
 	int m_RunServer;
 	int m_MapReload;
-	int m_RconClientId;
+	int m_RconClientID;
 
 	char m_aBrowseinfoGametype[16];
 	int m_BrowseinfoProgression;
@@ -145,21 +145,21 @@ public:
 	bool IsAuthed(int ClientID);
 	int GetClientInfo(int ClientID, CClientInfo *pInfo);
 	void GetClientIP(int ClientID, char *pIPString, int Size);
-	const char *ClientName(int ClientId);
+	const char *ClientName(int ClientID);
 	bool ClientIngame(int ClientID);
 
-	int *LatestInput(int ClientId, int *size);
+	int *LatestInput(int ClientID, int *size);
 
-	virtual int SendMsg(CMsgPacker *pMsg, int Flags, int ClientId);
+	virtual int SendMsg(CMsgPacker *pMsg, int Flags, int ClientID);
 	int SendMsgEx(CMsgPacker *pMsg, int Flags, int ClientID, bool System);
 
 	void DoSnapshot();
 
-	static int NewClientCallback(int ClientId, void *pUser);
-	static int DelClientCallback(int ClientId, const char *pReason, void *pUser);
+	static int NewClientCallback(int ClientID, void *pUser);
+	static int DelClientCallback(int ClientID, const char *pReason, void *pUser);
 
-	void SendMap(int ClientId);
-	void SendRconLine(int ClientId, const char *pLine);
+	void SendMap(int ClientID);
+	void SendRconLine(int ClientID, const char *pLine);
 	static void SendRconLineAuthed(const char *pLine, void *pUser);
 	
 	void ProcessClientPacket(CNetChunk *pPacket);
@@ -197,7 +197,7 @@ public:
 	
 	virtual int SnapNewID();
 	virtual void SnapFreeID(int ID);
-	virtual void *SnapNewItem(int Type, int Id, int Size);
+	virtual void *SnapNewItem(int Type, int ID, int Size);
 	void SnapSetStaticsize(int ItemType, int Size);
 };
 
diff --git a/src/engine/shared/datafile.cpp b/src/engine/shared/datafile.cpp
index ea8902a6..a24ea765 100644
--- a/src/engine/shared/datafile.cpp
+++ b/src/engine/shared/datafile.cpp
@@ -18,13 +18,13 @@ struct CDatafileItemType
 
 struct CDatafileItem
 {
-	int m_TypeAndId;
+	int m_TypeAndID;
 	int m_Size;
 };
 
 struct CDatafileHeader
 {
-	char m_aId[4];
+	char m_aID[4];
 	int m_Version;
 	int m_Size;
 	int m_Swaplen;
@@ -104,11 +104,11 @@ bool CDataFileReader::Open(class IStorage *pStorage, const char *pFilename, int
 	// TODO: change this header
 	CDatafileHeader Header;
 	io_read(File, &Header, sizeof(Header));
-	if(Header.m_aId[0] != 'A' || Header.m_aId[1] != 'T' || Header.m_aId[2] != 'A' || Header.m_aId[3] != 'D')
+	if(Header.m_aID[0] != 'A' || Header.m_aID[1] != 'T' || Header.m_aID[2] != 'A' || Header.m_aID[3] != 'D')
 	{
-		if(Header.m_aId[0] != 'D' || Header.m_aId[1] != 'A' || Header.m_aId[2] != 'T' || Header.m_aId[3] != 'A')
+		if(Header.m_aID[0] != 'D' || Header.m_aID[1] != 'A' || Header.m_aID[2] != 'T' || Header.m_aID[3] != 'A')
 		{
-			dbg_msg("datafile", "wrong signature. %x %x %x %x", Header.m_aId[0], Header.m_aId[1], Header.m_aId[2], Header.m_aId[3]);
+			dbg_msg("datafile", "wrong signature. %x %x %x %x", Header.m_aID[0], Header.m_aID[1], Header.m_aID[2], Header.m_aID[3]);
 			return 0;
 		}
 	}
@@ -318,15 +318,15 @@ int CDataFileReader::GetItemSize(int Index)
 	return  m_pDataFile->m_Info.m_pItemOffsets[Index+1]-m_pDataFile->m_Info.m_pItemOffsets[Index];
 }
 
-void *CDataFileReader::GetItem(int Index, int *pType, int *pId)
+void *CDataFileReader::GetItem(int Index, int *pType, int *pID)
 {
-	if(!m_pDataFile) { if(pType) *pType = 0; if(pId) *pId = 0; return 0; }
+	if(!m_pDataFile) { if(pType) *pType = 0; if(pID) *pID = 0; return 0; }
 	
 	CDatafileItem *i = (CDatafileItem *)(m_pDataFile->m_Info.m_pItemStart+m_pDataFile->m_Info.m_pItemOffsets[Index]);
 	if(pType)
-		*pType = (i->m_TypeAndId>>16)&0xffff; // remove sign extention
-	if(pId)
-		*pId = i->m_TypeAndId&0xffff;
+		*pType = (i->m_TypeAndID>>16)&0xffff; // remove sign extention
+	if(pID)
+		*pID = i->m_TypeAndID&0xffff;
 	return (void *)(i+1);
 }
 
@@ -349,7 +349,7 @@ void CDataFileReader::GetType(int Type, int *pStart, int *pNum)
 	}
 }
 
-void *CDataFileReader::FindItem(int Type, int Id)
+void *CDataFileReader::FindItem(int Type, int ID)
 {
 	if(!m_pDataFile) return 0;
 	
@@ -357,9 +357,9 @@ void *CDataFileReader::FindItem(int Type, int Id)
 	GetType(Type, &Start, &Num);
 	for(int i = 0; i < Num; i++)
 	{
-		int ItemId;
-		void *pItem = GetItem(Start+i,0, &ItemId);
-		if(Id == ItemId)
+		int ItemID;
+		void *pItem = GetItem(Start+i,0, &ItemID);
+		if(ID == ItemID)
 			return pItem;
 	}
 	return 0;
@@ -414,7 +414,7 @@ bool CDataFileWriter::Open(class IStorage *pStorage, const char *pFilename)
 	return true;
 }
 
-int CDataFileWriter::AddItem(int Type, int Id, int Size, void *pData)
+int CDataFileWriter::AddItem(int Type, int ID, int Size, void *pData)
 {
 	if(!m_File) return 0;
 
@@ -423,7 +423,7 @@ int CDataFileWriter::AddItem(int Type, int Id, int Size, void *pData)
 	dbg_assert(Size%sizeof(int) == 0, "incorrect boundary");
 
 	m_aItems[m_NumItems].m_Type = Type;
-	m_aItems[m_NumItems].m_Id = Id;
+	m_aItems[m_NumItems].m_ID = ID;
 	m_aItems[m_NumItems].m_Size = Size;
 	
 	// copy data
@@ -533,10 +533,10 @@ int CDataFileWriter::Finish()
 	
 	// construct Header
 	{
-		Header.m_aId[0] = 'D';
-		Header.m_aId[1] = 'A';
-		Header.m_aId[2] = 'T';
-		Header.m_aId[3] = 'A';
+		Header.m_aID[0] = 'D';
+		Header.m_aID[1] = 'A';
+		Header.m_aID[2] = 'T';
+		Header.m_aID[3] = 'A';
 		Header.m_Version = 4;
 		Header.m_Size = FileSize - 16;
 		Header.m_Swaplen = SwapSize - 16;
@@ -634,10 +634,10 @@ int CDataFileWriter::Finish()
 			while(k != -1)
 			{
 				CDatafileItem Item;
-				Item.m_TypeAndId = (i<<16)|m_aItems[k].m_Id;
+				Item.m_TypeAndID = (i<<16)|m_aItems[k].m_ID;
 				Item.m_Size = m_aItems[k].m_Size;
 				if(DEBUG)
-					dbg_msg("datafile", "writing item type=%x idx=%d id=%d size=%d", i, k, m_aItems[k].m_Id, m_aItems[k].m_Size);
+					dbg_msg("datafile", "writing item type=%x idx=%d id=%d size=%d", i, k, m_aItems[k].m_ID, m_aItems[k].m_Size);
 				
 #if defined(CONF_ARCH_ENDIAN_BIG)
 				swap_endian(&Item, sizeof(int), sizeof(Item)/sizeof(int));
diff --git a/src/engine/shared/datafile.h b/src/engine/shared/datafile.h
index f7ee2847..ce7b11aa 100644
--- a/src/engine/shared/datafile.h
+++ b/src/engine/shared/datafile.h
@@ -21,10 +21,10 @@ public:
 	void *GetDataSwapped(int Index); // makes sure that the data is 32bit LE ints when saved
 	int GetDataSize(int Index);
 	void UnloadData(int Index);
-	void *GetItem(int Index, int *pType, int *pId);
+	void *GetItem(int Index, int *pType, int *pID);
 	int GetItemSize(int Index);
 	void GetType(int Type, int *pStart, int *pNum);
-	void *FindItem(int Type, int Id);
+	void *FindItem(int Type, int ID);
 	int NumItems();
 	int NumData();
 	void Unload();
@@ -45,7 +45,7 @@ class CDataFileWriter
 	struct CItemInfo
 	{
 		int m_Type;
-		int m_Id;
+		int m_ID;
 		int m_Size;
 		int m_Next;
 		int m_Prev;
@@ -72,7 +72,7 @@ public:
 	bool Open(class IStorage *pStorage, const char *Filename);
 	int AddData(int Size, void *pData);
 	int AddDataSwapped(int Size, void *pData);
-	int AddItem(int Type, int Id, int Size, void *pData);
+	int AddItem(int Type, int ID, int Size, void *pData);
 	int Finish();
 };
 
diff --git a/src/engine/shared/map.cpp b/src/engine/shared/map.cpp
index c0931d54..c57dd708 100644
--- a/src/engine/shared/map.cpp
+++ b/src/engine/shared/map.cpp
@@ -14,9 +14,9 @@ public:
 	virtual void *GetData(int Index) { return m_DataFile.GetData(Index); }
 	virtual void *GetDataSwapped(int Index) { return m_DataFile.GetDataSwapped(Index); }
 	virtual void UnloadData(int Index) { m_DataFile.UnloadData(Index); }
-	virtual void *GetItem(int Index, int *pType, int *pId) { return m_DataFile.GetItem(Index, pType, pId); }
+	virtual void *GetItem(int Index, int *pType, int *pID) { return m_DataFile.GetItem(Index, pType, pID); }
 	virtual void GetType(int Type, int *pStart, int *pNum) { m_DataFile.GetType(Type, pStart, pNum); }
-	virtual void *FindItem(int Type, int Id) { return m_DataFile.FindItem(Type, Id); }
+	virtual void *FindItem(int Type, int ID) { return m_DataFile.FindItem(Type, ID); }
 	virtual int NumItems() { return m_DataFile.NumItems(); }
 	
 	virtual void Unload()
diff --git a/src/engine/shared/snapshot.cpp b/src/engine/shared/snapshot.cpp
index 7ead4320..f908d1c2 100644
--- a/src/engine/shared/snapshot.cpp
+++ b/src/engine/shared/snapshot.cpp
@@ -286,7 +286,7 @@ int CSnapshotDelta::UnpackDelta(CSnapshot *pFrom, CSnapshot *pTo, void *pSrcData
 	CSnapshotItem *pFromItem;
 	int Keep, ItemSize;
 	int *pDeleted;
-	int Id, Type, Key;
+	int ID, Type, Key;
 	int FromIndex;
 	int *pNewData;
 			
@@ -330,7 +330,7 @@ int CSnapshotDelta::UnpackDelta(CSnapshot *pFrom, CSnapshot *pTo, void *pSrcData
 			return -1;
 		
 		Type = *pData++;
-		Id = *pData++;
+		ID = *pData++;
 		if(m_aItemSizes[Type])
 			ItemSize = m_aItemSizes[Type];
 		else
@@ -343,7 +343,7 @@ int CSnapshotDelta::UnpackDelta(CSnapshot *pFrom, CSnapshot *pTo, void *pSrcData
 		
 		if(RangeCheck(pEnd, pData, ItemSize) || ItemSize < 0) return -3;
 		
-		Key = (Type<<16)|Id;
+		Key = (Type<<16)|ID;
 		
 		// create the item if needed
 		pNewData = Builder.GetItemData(Key);
diff --git a/src/engine/sound.h b/src/engine/sound.h
index d14458e3..8f5dab24 100644
--- a/src/engine/sound.h
+++ b/src/engine/sound.h
@@ -18,12 +18,12 @@ public:
 
 	virtual int LoadWV(const char *pFilename) = 0;
 	
-	virtual void SetChannel(int ChannelId, float Volume, float Panning) = 0;
+	virtual void SetChannel(int ChannelID, float Volume, float Panning) = 0;
 	virtual void SetListenerPos(float x, float y) = 0;
 	
-	virtual int PlayAt(int ChannelId, int SoundId, int Flags, float x, float y) = 0;
-	virtual int Play(int ChannelId, int SoundId, int Flags) = 0;
-	virtual void Stop(int VoiceId) = 0;
+	virtual int PlayAt(int ChannelID, int SoundID, int Flags, float x, float y) = 0;
+	virtual int Play(int ChannelID, int SoundID, int Flags) = 0;
+	virtual void Stop(int VoiceID) = 0;
 	virtual void StopAll() = 0;
 };