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| author | Magnus Auvinen <magnus.auvinen@gmail.com> | 2011-12-31 01:06:04 +0100 |
|---|---|---|
| committer | Magnus Auvinen <magnus.auvinen@gmail.com> | 2011-12-31 01:06:04 +0100 |
| commit | 8e568857959291f442ba8f11abac059b6bd6a9e9 (patch) | |
| tree | 025b4e56e502481a30a05327849d346c4a74313a /src/engine/client/graphics.cpp | |
| parent | 8ffe5826156d07b1feb7fc58bf59a1431e01160f (diff) | |
| download | zcatch-8e568857959291f442ba8f11abac059b6bd6a9e9.tar.gz zcatch-8e568857959291f442ba8f11abac059b6bd6a9e9.zip | |
initial commit of the threaded graphics. can start game and render the gui. no textures at the moment. still waits for the swap for now
Diffstat (limited to 'src/engine/client/graphics.cpp')
| -rw-r--r-- | src/engine/client/graphics.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engine/client/graphics.cpp b/src/engine/client/graphics.cpp index 617162ae..2d034f3f 100644 --- a/src/engine/client/graphics.cpp +++ b/src/engine/client/graphics.cpp @@ -950,4 +950,4 @@ int CGraphics_SDL::GetVideoModes(CVideoMode *pModes, int MaxModes) return NumModes; } -extern IEngineGraphics *CreateEngineGraphics() { return new CGraphics_SDL(); } +//extern IEngineGraphics *CreateEngineGraphics() { return new CGraphics_SDL(); } |