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authorMagnus Auvinen <magnus.auvinen@gmail.com>2007-05-24 10:57:31 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2007-05-24 10:57:31 +0000
commit34e3df396630e9bb271ea8965869d23260900a7d (patch)
tree52048502e06c72c85748bad230fc69ce8ba1436f /docs
parentea3922117076b01f10f19fdc10e6d9f2bfb54e0a (diff)
downloadzcatch-34e3df396630e9bb271ea8965869d23260900a7d.tar.gz
zcatch-34e3df396630e9bb271ea8965869d23260900a7d.zip
tasks update, started to move around stuff
Diffstat (limited to 'docs')
-rw-r--r--docs/articles/tasks.txt3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/articles/tasks.txt b/docs/articles/tasks.txt
index 2b86dcef..1a471d2b 100644
--- a/docs/articles/tasks.txt
+++ b/docs/articles/tasks.txt
@@ -10,9 +10,9 @@ Group: 0.1.1 - Awesome Alpha Bug Fixed (NEXT)
 * FAQ on the webpage
 	DONE * Private server (no heartbeats)
 	DONE * Can't pickup ammo, health or armor when not needed
+	DONE * Fix so that the homepage is in the SVN
 
 Group: 0.2.x - 
-* Fix so that the homepage is in the SVN
 * Cleanup: SVN
 * Cleanup: client.cpp / server.cpp
 * Cleanup: game_client.cpp / game_server.cpp
@@ -23,6 +23,7 @@ Group: 0.2.x -
 * Game: Chat
 * Game: Bigger and better scoreboard
 * Game: Events for kills and such
+	DONE * Client: Only send input when needed
 * Client: Should timeout from server
 * Client: More robust and smoother handling of snapshots
 * Client: Some sort of settings format (think KISS).