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authorMagnus Auvinen <magnus.auvinen@gmail.com>2008-03-22 14:42:35 +0000
committerMagnus Auvinen <magnus.auvinen@gmail.com>2008-03-22 14:42:35 +0000
commitf2baac333da5f189c89a951dd9aab570e5f17fec (patch)
tree54ac9454d3fb5d48d1e53dca63b36571270e02b6
parenta280350ef1bd68fc0b3d9818103fd67412421f4f (diff)
downloadzcatch-f2baac333da5f189c89a951dd9aab570e5f17fec.tar.gz
zcatch-f2baac333da5f189c89a951dd9aab570e5f17fec.zip
changed how the tuning is set
-rw-r--r--src/game/g_game.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_game.h b/src/game/g_game.h
index 4c46beab..9803d6a2 100644
--- a/src/game/g_game.h
+++ b/src/game/g_game.h
@@ -14,7 +14,7 @@ struct tuning_params
 	tuning_params()
 	{
 		const float ticks_per_second = 50.0f;
-		#define MACRO_TUNING_PARAM(name,value) name = value;
+		#define MACRO_TUNING_PARAM(name,value) name.set((int)(value*100.0f));
 		#include "g_tuning.h"
 		#undef MACRO_TUNING_PARAM
 	}