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authoroy <Tom_Adams@web.de>2011-03-27 11:52:16 +0200
committeroy <Tom_Adams@web.de>2011-03-27 11:52:16 +0200
commitd4f2b8de87807ded7b194b2c8b18cc63a6981860 (patch)
tree87dffef0484e7b3d72b9da1438f930d579c48ebd
parent722644008f05dee4994c955b89be1d2342077d32 (diff)
downloadzcatch-d4f2b8de87807ded7b194b2c8b18cc63a6981860.tar.gz
zcatch-d4f2b8de87807ded7b194b2c8b18cc63a6981860.zip
fixed skin colour of spectators
-rw-r--r--src/game/client/gameclient.cpp7
-rw-r--r--src/game/server/gamecontroller.cpp7
2 files changed, 12 insertions, 2 deletions
diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp
index 76b51831..fab347e9 100644
--- a/src/game/client/gameclient.cpp
+++ b/src/game/client/gameclient.cpp
@@ -1015,13 +1015,18 @@ void CGameClient::CClientData::UpdateRenderInfo()
 	// force team colors
 	if(g_GameClient.m_Snap.m_pGameInfoObj && g_GameClient.m_Snap.m_pGameInfoObj->m_GameFlags&GAMEFLAG_TEAMS)
 	{
+		m_RenderInfo.m_Texture = g_GameClient.m_pSkins->Get(m_SkinID)->m_ColorTexture;
 		const int TeamColors[2] = {65387, 10223467};
 		if(m_Team >= TEAM_RED && m_Team <= TEAM_BLUE)
 		{
-			m_RenderInfo.m_Texture = g_GameClient.m_pSkins->Get(m_SkinID)->m_ColorTexture;
 			m_RenderInfo.m_ColorBody = g_GameClient.m_pSkins->GetColorV4(TeamColors[m_Team]);
 			m_RenderInfo.m_ColorFeet = g_GameClient.m_pSkins->GetColorV4(TeamColors[m_Team]);
 		}
+		else
+		{
+			m_RenderInfo.m_ColorBody = g_GameClient.m_pSkins->GetColorV4(12895054);
+			m_RenderInfo.m_ColorFeet = g_GameClient.m_pSkins->GetColorV4(12895054);
+		}
 	}		
 }
 
diff --git a/src/game/server/gamecontroller.cpp b/src/game/server/gamecontroller.cpp
index c61168f9..c5a96570 100644
--- a/src/game/server/gamecontroller.cpp
+++ b/src/game/server/gamecontroller.cpp
@@ -367,12 +367,17 @@ void IGameController::OnPlayerInfoChange(class CPlayer *pP)
 	const int aTeamColors[2] = {65387, 10223467};
 	if(IsTeamplay())
 	{
+		pP->m_TeeInfos.m_UseCustomColor = 1;
 		if(pP->GetTeam() >= TEAM_RED && pP->GetTeam() <= TEAM_BLUE)
 		{
-			pP->m_TeeInfos.m_UseCustomColor = 1;
 			pP->m_TeeInfos.m_ColorBody = aTeamColors[pP->GetTeam()];
 			pP->m_TeeInfos.m_ColorFeet = aTeamColors[pP->GetTeam()];
 		}
+		else
+		{
+			pP->m_TeeInfos.m_ColorBody = 12895054;
+			pP->m_TeeInfos.m_ColorFeet = 12895054;
+		}
 	}
 }