forked from nakidai/csnake
31 lines
912 B
Makefile
31 lines
912 B
Makefile
include include/config.mk
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INCLUDE = -Iinclude
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RM = rm -f
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SRCDIR = src
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OBJDIR = obj
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SRC = main.c screen.c input.c player.c sleep.c platform/getch.c platform/game.c
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OBJ = $(addprefix $(OBJDIR)/,$(SRC:.c=.o))
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# Link pthread on FreeBSD
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DEFLDFLAGS += $(shell if echo "" | cc -E -dM -xc - | grep __FreeBSD__ > /dev/null 2>&1; then echo "-lpthread"; fi)
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# Use ucrt on MinGW
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DEFLDFLAGS += $(shell if echo "" | cc -E -dM -xc - | grep __MINGW32__ > /dev/null 2>&1; then echo "-lucrt"; fi)
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DEFCFLAGS += $(shell if echo "" | cc -E -dM -xc - | grep __MINGW32__ > /dev/null 2>&1; then echo "-D_UCRT"; fi)
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all: $(OUT)
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$(OBJDIR)/platform:
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mkdir -p $(OBJDIR)/platform
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$(OBJDIR)/%.o: $(SRCDIR)/%.c
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$(CC) -c -std=c11 -o $@ $< $(CFLAGS) $(DEFCFLAGS) $(INCLUDE)
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$(OUT): $(OBJDIR)/platform $(OBJ)
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$(CC) -o $@ $(OBJ) $(LDFLAGS) $(DEFLDFLAGS)
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clean:
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$(RM) $(OUT) $(OBJDIR)/*.o $(OBJDIR)/platform/*.o
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.PHONY: default clean
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