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csnake/include/player.h

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2023-10-29 23:14:51 +03:00
#ifndef __PLAYER_H__
#define __PLAYER_H__
#include <stdbool.h>
#define UP 0
#define RIGHT 1
#define DOWN 2
#define LEFT 3
typedef int Direction;
typedef struct player_node_t PlayerNode;
typedef struct player_t Player;
struct player_node_t
{
int x, y;
PlayerNode *next;
};
struct player_t
{
PlayerNode *tail, *head;
Direction direction;
int score;
};
Player *playerCreate(Direction direction, int x, int y, int score);
void playerFree(Player *player);
void playerDoTick(Player *player, bool food_collision);
#endif /* __PLAYER_H__ */