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csnake/include/screen.h

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#ifndef __SCREEN_H__
#define __SCREEN_H__
typedef char Point;
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typedef struct screen_t
{
int width;
int height;
Point *screen;
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} Screen;
Screen *screenCreate(int width, int height, Point fill_value);
void screenFree(Screen *screen);
Point *screenGetPoint(Screen *screen, int x, int y);
void screenShow(Screen *screen);
void screenSet(Screen *screen, char fill_value);
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#endif /* __SCREEN_H__ */