112 lines
3.0 KiB
C++
112 lines
3.0 KiB
C++
//
|
|
// Created by Иван Ильин on 03.10.2021.
|
|
//
|
|
|
|
#include <list>
|
|
|
|
#include "Animation.h"
|
|
#include "Timeline.h"
|
|
#include "../utils/Log.h"
|
|
|
|
Timeline *Timeline::_instance = nullptr;
|
|
bool Timeline::_validInstance = false;
|
|
|
|
void Timeline::init() {
|
|
_instance = new Timeline();
|
|
_validInstance = true;
|
|
|
|
Log::log("Timeline::init(): animation timeline was initialized");
|
|
}
|
|
|
|
void Timeline::animate(const AnimationListTag &listName, std::shared_ptr<Animation> anim) {
|
|
if (!_validInstance) {
|
|
return;
|
|
}
|
|
|
|
_instance->_animations[listName].emplace_back(anim);
|
|
|
|
Log::log("Timeline::animate(): add animation in '" + listName.str() + "' list");
|
|
}
|
|
|
|
void Timeline::deleteAllAnimations() {
|
|
if (!_validInstance) {
|
|
return;
|
|
}
|
|
|
|
int animCounter = 0;
|
|
|
|
for (auto&[listName, animationList] : _instance->_animations) {
|
|
animCounter += animationList.size();
|
|
animationList.clear();
|
|
}
|
|
_instance->_animations.clear();
|
|
|
|
Log::log("Timeline::deleteAllAnimations(): all " + std::to_string(animCounter) + " animations was deleted");
|
|
}
|
|
|
|
void Timeline::deleteAnimationList(const AnimationListTag &listName) {
|
|
if (!_validInstance) {
|
|
return;
|
|
}
|
|
|
|
int animCounter = _instance->_animations[listName].size();
|
|
_instance->_animations[listName].clear();
|
|
_instance->_animations.erase(listName);
|
|
|
|
Log::log("Timeline::deleteAnimationList(): list '" + listName.str() + "' with " + std::to_string(animCounter) +
|
|
" animations was deleted");
|
|
}
|
|
|
|
[[nodiscard]] bool Timeline::isInAnimList(const AnimationListTag &listName) {
|
|
if (!_validInstance) {
|
|
return false;
|
|
}
|
|
|
|
return !_instance->_animations[listName].empty();
|
|
}
|
|
|
|
void Timeline::update() {
|
|
if (!_validInstance) {
|
|
return;
|
|
}
|
|
|
|
// TODO: sometimes I catch an exception here: EXC_BAD_ACCESS (code=EXC_I386_GPFLT)
|
|
for (auto&[listName, animationList] : _instance->_animations) {
|
|
if (animationList.empty()) {
|
|
/*
|
|
* TODO If you delete this line you will not catch an exception.
|
|
* Maybe something wrong with std::map::erase()
|
|
*/
|
|
_instance->_animations.erase(listName);
|
|
continue;
|
|
}
|
|
auto it = animationList.begin();
|
|
// If it the front animation is 'a_wait()' we should wait until waiting time is over
|
|
|
|
if (it.operator*()->waitFor()) {
|
|
if (!it.operator*()->updateState()) {
|
|
animationList.erase(it);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
// Otherwise we iterate over all animation until we meet animations.end() or wait animation
|
|
while (!animationList.empty() && (it != animationList.end()) && (!it.operator*()->waitFor())) {
|
|
if (!it.operator*()->updateState()) {
|
|
animationList.erase(it++);
|
|
} else {
|
|
it++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Timeline::free() {
|
|
Timeline::deleteAllAnimations();
|
|
_validInstance = false;
|
|
|
|
delete _instance;
|
|
|
|
Log::log("Timeline::free(): pointer to 'Timeline' was freed");
|
|
}
|