vectozavr-shooter/weapon/Gun.cpp

13 lines
390 B
C++

//
// Created by Иван Ильин on 03.06.2021.
//
#include "../engine/ResourceManager.h"
#include "Gun.h"
#include "../ShooterConsts.h"
using namespace std;
Gun::Gun() : Weapon(30, 6, 2.0, 0.3, 800, 3.0, ShooterConsts::GUN_FIRE_SOUND, ShooterConsts::GUN_RELOAD_SOUND, ObjectNameTag("gun"), ShooterConsts::GUN_OBJ, Vec3D{3, 3, 3}, Vec3D{-1.8, 1.3, 1.8}, Vec3D{0, Consts::PI, 0}) {
}