100 lines
9.4 KiB
HTML
100 lines
9.4 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<title>SFML - Simple and Fast Multimedia Library</title>
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<meta http-equiv="Content-Type" content="text/html;"/>
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<meta charset="utf-8"/>
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<!--<link rel='stylesheet' type='text/css' href="https://fonts.googleapis.com/css?family=Ubuntu:400,700,400italic"/>-->
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<script type="text/javascript" src="dynsections.js"></script>
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</head>
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<body>
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<div id="banner-container">
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<div id="banner">
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<span id="sfml">SFML 2.5.1</span>
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</div>
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</div>
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<div id="content">
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<!-- Generated by Doxygen 1.8.14 -->
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<div id="navrow1" class="tabs">
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<ul class="tablist">
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<li><a href="index.html"><span>Main Page</span></a></li>
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<li><a href="pages.html"><span>Related Pages</span></a></li>
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<li class="current"><a href="modules.html"><span>Modules</span></a></li>
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<li><a href="namespaces.html"><span>Namespaces</span></a></li>
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<li><a href="annotated.html"><span>Classes</span></a></li>
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<li><a href="files.html"><span>Files</span></a></li>
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</ul>
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</div>
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</div><!-- top -->
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<div class="header">
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<div class="summary">
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<a href="#nested-classes">Classes</a> </div>
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<div class="headertitle">
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<div class="title">Audio module</div> </div>
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</div><!--header-->
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<div class="contents">
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<p>Sounds, streaming (musics or custom sources), recording, spatialization.
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<a href="#details">More...</a></p>
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
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Classes</h2></td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1AlResource.html">sf::AlResource</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Base class for classes that require an OpenAL context. <a href="classsf_1_1AlResource.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1InputSoundFile.html">sf::InputSoundFile</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Provide read access to sound files. <a href="classsf_1_1InputSoundFile.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Listener.html">sf::Listener</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">The audio listener is the point in the scene from where all the sounds are heard. <a href="classsf_1_1Listener.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Music.html">sf::Music</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Streamed music played from an audio file. <a href="classsf_1_1Music.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1OutputSoundFile.html">sf::OutputSoundFile</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Provide write access to sound files. <a href="classsf_1_1OutputSoundFile.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sound.html">sf::Sound</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Regular sound that can be played in the audio environment. <a href="classsf_1_1Sound.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundBuffer.html">sf::SoundBuffer</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Storage for audio samples defining a sound. <a href="classsf_1_1SoundBuffer.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundBufferRecorder.html">sf::SoundBufferRecorder</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Specialized <a class="el" href="classsf_1_1SoundRecorder.html" title="Abstract base class for capturing sound data. ">SoundRecorder</a> which stores the captured audio data into a sound buffer. <a href="classsf_1_1SoundBufferRecorder.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundFileFactory.html">sf::SoundFileFactory</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Manages and instantiates sound file readers and writers. <a href="classsf_1_1SoundFileFactory.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundFileReader.html">sf::SoundFileReader</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Abstract base class for sound file decoding. <a href="classsf_1_1SoundFileReader.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundFileWriter.html">sf::SoundFileWriter</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Abstract base class for sound file encoding. <a href="classsf_1_1SoundFileWriter.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundRecorder.html">sf::SoundRecorder</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Abstract base class for capturing sound data. <a href="classsf_1_1SoundRecorder.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundSource.html">sf::SoundSource</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Base class defining a sound's properties. <a href="classsf_1_1SoundSource.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1SoundStream.html">sf::SoundStream</a></td></tr>
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<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Abstract base class for streamed audio sources. <a href="classsf_1_1SoundStream.html#details">More...</a><br /></td></tr>
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<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
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</table>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<p>Sounds, streaming (musics or custom sources), recording, spatialization. </p>
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</div><!-- contents -->
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</div>
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<div id="footer-container">
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SFML is licensed under the terms and conditions of the <a href="https://www.sfml-dev.org/license.php">zlib/png license</a>.<br>
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Copyright © Laurent Gomila ::
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Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen</a> ::
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