7ff21fb9aa
2) Split Screen.cpp into (Screen.cpp & Keyboard.cpp & Mouse.cpp) |
||
---|---|---|
engine | ||
img | ||
maps | ||
obj | ||
sound | ||
textures | ||
weapon | ||
.gitignore | ||
Bonus.cpp | ||
Bonus.h | ||
CMakeLists.txt | ||
Client.cpp | ||
Client.h | ||
Player.cpp | ||
Player.h | ||
PlayerController.cpp | ||
PlayerController.h | ||
README.md | ||
Server.cpp | ||
Server.h | ||
main.cpp |
README.md
Shooter on self-written 3D engine
About:
Source code of simple shooter on 3Dzavr game engine
Installation (Windows):
1) Download and install .exe filedownload game: https://drive.google.com/file/d/1_8zUCwxyC-eLbqswM7OBXoNIAdzpUrkI/view
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Write ip and port of server in bin/connect.txt file.
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Write port of the server in bin/server.txt file (only for computer where the server will be running).
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Enjoy gaming!
Control:
SHIFT - slow motion (this ability is not infinite: its bar is next to hp)
E & Q or keys <- -> - change weapon
R - recharge
Player control is standard.
Research source code:
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Download and install OpenAL library for SFML sound support (in current version you can't setup this engine without OpenAL)
openal: https://openal.org/downloads/
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Install SFML on your computer (The compiler versions have to match 100%):
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Open CLion or Visual Studio
CLion (recommended): https://www.jetbrains.com/clion/
Visual Studio: https://visualstudio.microsoft.com/ru/
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Clone this repository
rep url: https://github.com/vectozavr/shooter
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Built project
For any issues, please, create new issue in this repository.
Demos: