vectozavr-shooter/engine/animation
Vectozavr 785ed995cb
Merge pull request #2 from OldiLo/patch-1
Fix compilation error on arm64 linux
2021-11-04 15:50:01 +07:00
..
AAttractToPoint.h Visual Studio refactoring 2021-11-01 02:11:04 +07:00
AColor.h code refactoring 2021-10-31 15:39:08 +07:00
AFunction.h HitBox added. acceleration of collision detection in 20 times. 2021-11-04 02:57:48 +07:00
ARotate.h Visual Studio refactoring 2021-11-01 02:11:04 +07:00
ARotateLeft.h made animations extremely precise 2021-11-02 01:38:57 +07:00
ARotateRelativePoint.h Visual Studio refactoring 2021-11-01 02:11:04 +07:00
AScale.h add visualization of cpu time usage (set SHOW_DEBUG_INFO = true) 2021-11-03 16:25:09 +07:00
ATranslate.h code refactoring 2021-10-31 15:39:08 +07:00
ATranslateToPoint.h code refactoring 2021-10-31 15:39:08 +07:00
AWait.h code refactoring 2021-10-31 15:39:08 +07:00
Animation.cpp made animations extremely precise 2021-11-02 01:38:57 +07:00
Animation.h made animations extremely precise 2021-11-02 01:38:57 +07:00
Interpolation.h made animations extremely precise 2021-11-01 21:48:26 +07:00
Timeline.cpp code refactoring 2021-10-31 15:39:08 +07:00
Timeline.h Fix compilation error on arm64 linux 2021-11-03 18:22:14 +02:00