vectozavr-shooter/engine
Vectozavr 445ff7a155 add #include <limits> 2022-07-21 09:49:29 +07:00
..
animation add ADecompose.h animation 2022-07-19 17:10:18 +07:00
fonts OS Windows support 2021-10-09 17:41:12 +07:00
gui refactoring 2022-07-11 20:58:05 +07:00
io refactoring 2022-07-11 20:58:05 +07:00
math refactoring 2022-07-11 20:58:05 +07:00
network add #include <limits> 2022-07-21 09:49:29 +07:00
physics refactoring 2022-07-11 20:58:05 +07:00
utils refactor 2022-07-19 17:16:57 +07:00
Camera.cpp small refactoring 2022-07-07 17:14:00 +07:00
Camera.h refactoring 2022-07-11 20:58:05 +07:00
Consts.h refactoring 2022-07-11 20:58:05 +07:00
Engine.cpp refactoring 2022-07-19 16:35:14 +07:00
Engine.h refactoring 2022-07-11 20:58:05 +07:00
Mesh.cpp refactoring 2022-07-11 20:58:05 +07:00
Mesh.h small refactoring 2022-07-07 17:14:00 +07:00
Object.cpp refactoring 2022-07-11 20:58:05 +07:00
Object.h refactoring 2022-07-11 20:58:05 +07:00
Triangle.cpp small optimizations with Triangle.cpp (normal vector calculated once in constructor) 2021-11-06 03:14:12 +07:00
Triangle.h refactoring 2022-07-11 20:58:05 +07:00
World.cpp refactoring 2022-07-11 20:58:05 +07:00
World.h refactoring 2022-07-11 20:58:05 +07:00