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<li class="navelem"><a class="el" href="dir_d44c64559bbebec7f509842c48db8b23.html">include</a></li><li class="navelem"><a class="el" href="dir_c0a853e81d6f1c1f0a3eb7a27dc24256.html">SFML</a></li><li class="navelem"><a class="el" href="dir_dd49ddb3ba8035e4a328f8c5f31cda7e.html">Audio</a></li> </ul>
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<div class="title">SoundSource.hpp</div> </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment">// SFML - Simple and Fast Multimedia Library</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment">// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment">// This software is provided &#39;as-is&#39;, without any express or implied warranty.</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment">// Permission is granted to anyone to use this software for any purpose,</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment">// subject to the following restrictions:</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="comment">// 1. The origin of this software must not be misrepresented;</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="comment">// you must not claim that you wrote the original software.</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="comment">// If you use this software in a product, an acknowledgment</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment">// in the product documentation would be appreciated but is not required.</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="comment">// 2. Altered source versions must be plainly marked as such,</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="comment">// and must not be misrepresented as being the original software.</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="comment"></span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor">#ifndef SFML_SOUNDSOURCE_HPP</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="preprocessor">#define SFML_SOUNDSOURCE_HPP</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="comment">// Headers</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="comment"></span><span class="preprocessor">#include &lt;SFML/Audio/Export.hpp&gt;</span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;<span class="preprocessor">#include &lt;SFML/Audio/AlResource.hpp&gt;</span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;<span class="preprocessor">#include &lt;SFML/System/Vector3.hpp&gt;</span></div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespacesf.html">sf</a></div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160;{</div><div class="line"><a name="l00042"></a><span class="lineno"><a class="line" href="classsf_1_1SoundSource.html"> 42</a></span>&#160;<span class="keyword">class </span>SFML_AUDIO_API <a class="code" href="classsf_1_1SoundSource.html">SoundSource</a> : <a class="code" href="classsf_1_1AlResource.html">AlResource</a></div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;{</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;</div><div class="line"><a name="l00050"></a><span class="lineno"><a class="line" href="classsf_1_1SoundSource.html#ac43af72c98c077500b239bc75b812f03"> 50</a></span>&#160; <span class="keyword">enum</span> <a class="code" href="classsf_1_1SoundSource.html#ac43af72c98c077500b239bc75b812f03">Status</a></div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; {</div><div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="classsf_1_1SoundSource.html#ac43af72c98c077500b239bc75b812f03adabb01e8aa85b2f54b344890addf764a"> 52</a></span>&#160; <a class="code" href="classsf_1_1SoundSource.html#ac43af72c98c077500b239bc75b812f03adabb01e8aa85b2f54b344890addf764a">Stopped</a>, </div><div class="line"><a name="l00053"></a><span class="lineno"><a class="line" href="classsf_1_1SoundSource.html#ac43af72c98c077500b239bc75b812f03ac3ca1fcc0394267c9bdbe3dc0a8a7e41"> 53</a></span>&#160; <a class="code" href="classsf_1_1SoundSource.html#ac43af72c98c077500b239bc75b812f03ac3ca1fcc0394267c9bdbe3dc0a8a7e41">Paused</a>, </div><div class="line"><a name="l00054"></a><span class="lineno"><a class="line" href="classsf_1_1SoundSource.html#ac43af72c98c077500b239bc75b812f03af07bdea9f70ef7606dfc9f955beeee18"> 54</a></span>&#160; Playing </div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; };</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; <a class="code" href="classsf_1_1SoundSource.html">SoundSource</a>(<span class="keyword">const</span> <a class="code" href="classsf_1_1SoundSource.html">SoundSource</a>&amp; copy);</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160;</div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160; <span class="keyword">virtual</span> ~<a class="code" href="classsf_1_1SoundSource.html">SoundSource</a>();</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160;</div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; <span class="keywordtype">void</span> setPitch(<span class="keywordtype">float</span> pitch);</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160;</div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160; <span class="keywordtype">void</span> setVolume(<span class="keywordtype">float</span> volume);</div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160;</div><div class="line"><a name="l00114"></a><span class="lineno"> 114</span>&#160; <span class="keywordtype">void</span> setPosition(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y, <span class="keywordtype">float</span> z);</div><div class="line"><a name="l00115"></a><span class="lineno"> 115</span>&#160;</div><div class="line"><a name="l00128"></a><span class="lineno"> 128</span>&#160; <span class="keywordtype">void</span> setPosition(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector3.html">Vector3f</a>&amp; position);</div><div class="line"><a name="l00129"></a><span class="lineno"> 129</span>&#160;</div><div class="line"><a name="l00144"></a><span class="lineno"> 144</span>&#160; <span class="keywordtype">void</span> setRelativeToListener(<span class="keywordtype">bool</span> relative);</div><div class="line"><a name="l00145"></a><span class="lineno"> 145</span>&#160;</div><div class="line"><a name="l00161"></a><span class="lineno"> 161</span>&#160; <span class="keywordtype">void</span> setMinDistance(<span class="keywordtype">float</span> distance);</div><div class="line"><a name="l00162"></a><span class="lineno"> 162</span>&#160;</div><div class="line"><a name="l00180"></a><span class="lineno"> 180</span>&#160; <span class="keywordtype">void</span> setAttenuation(<span class="keywordtype">float</span> attenuation);</div><div class="line"><a name="l00181"></a><span class="lineno"> 181</span>&#160;</div><div class="line"><a name="l00190"></a><span class="lineno"> 190</span>&#160; <span class="keywordtype">float</span> getPitch() <span class="keyword">const</span>;</div><div class="line"><a name="l00191"></a><span class="lineno"> 191</span>&#160;</div><div class="line"><a name="l00200"></a><span class="lineno"> 200</span>&#160; <span class="keywordtype">float</span> getVolume() <span class="keyword">const</span>;</div><div class="line"><a name="l00201"></a><span class="lineno"> 201</span>&#160;</div><div class="line"><a name="l00210"></a><span class="lineno"> 210</span>&#160; <a class="code" href="classsf_1_1Vector3.html">Vector3f</a> getPosition() <span class="keyword">const</span>;</div><div class="line"><a name="l00211"></a><span class="lineno"> 211</span>&#160;</div><div class="line"><a name="l00221"></a><span class="lineno"> 221</span>&#160; <span class="keywordtype">bool</span> isRelativeToListener() <span class="keyword">const</span>;</div><div class="line"><a name="l00222"></a><span class="lineno"> 222</span>&#160;</div><div class="line"><a name="l00231"></a><span class="lineno"> 231</span>&#160; <span class="keywordtype">float</span> getMinDistance() <span class="keyword">const</span>;</div><div class="line"><a name="l00232"></a><span class="lineno"> 232</span>&#160;</div><div class="line"><a name="l00241"></a><span class="lineno"> 241</span>&#160; <span class="keywordtype">float</span> getAttenuation() <span class="keyword">const</span>;</div><div class="line"><a name="l00242"></a><span class="lineno"> 242</span>&#160;</div><div class="line"><a name="l00251"></a><span class="lineno"> 251</span>&#160; <a class="code" href="classsf_1_1SoundSource.html">SoundSource</a>&amp; operator =(<span class="keyword">const</span> <a class="code" href="classsf_1_1SoundSource.html">SoundSource</a>&amp; right);</div><div class="line"><a name="l00252"></a><span class="lineno"> 252</span>&#160;</div><div class="line"><a name="l00263"></a><span class="lineno"> 263</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">void</span> play() = 0;</div><div class="line"><a name="l00264"></a><span class="lineno"> 264</span>&#160;</div><div class="line"><a name="l00274"></a><span class="lineno"> 274</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">void</span> pause() = 0;</div><div class="line"><a name="l00275"></a><span class="lineno"> 275</span>&#160;</div><div class="line"><a name="l00286"></a><span class="lineno"> 286</span>&#160; <span class="keyword">virtual</span> <span class="keywordtype">void</span> stop() = 0;</div><div class="line"><a name="l00287"></a><span class="lineno"> 287</span>&#160;</div><div class="line"><a name="l00294"></a><span class="lineno"> 294</span>&#160; <span class="keyword">virtual</span> Status getStatus() <span class="keyword">const</span>;</div><div class="line"><a name="l00295"></a><span class="lineno"> 295</span>&#160;</div><div class="line"><a name="l00296"></a><span class="lineno"> 296</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00297"></a><span class="lineno"> 297</span>&#160;</div><div class="line"><a name="l00304"></a><span class="lineno"> 304</span>&#160; <a class="code" href="classsf_1_1SoundSource.html">SoundSource</a>();</div><div class="line"><a name="l00305"></a><span class="lineno"> 305</span>&#160;</div><div class="line"><a name="l00307"></a><span class="lineno"> 307</span>&#160; <span class="comment">// Member data</span></div><div class="line"><a name="l00309"></a><span class="lineno"><a class="line" href="classsf_1_1SoundSource.html#a0223cef4b1c587e6e1e17b4c92c4479c"> 309</a></span>&#160;<span class="comment"></span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classsf_1_1SoundSource.html#a0223cef4b1c587e6e1e17b4c92c4479c">m_source</a>; </div><div class="line"><a name="l00310"></a><span class="lineno"> 310</span>&#160;};</div><div class="line"><a name="l00311"></a><span class="lineno"> 311</span>&#160;</div><div class="line"><a name="l00312"></a><span class="lineno"> 312</span>&#160;} <span class="comment">// namespace sf</span></div><div class="line"><a name="l00313"></a><span class="lineno"> 313</span>&#160;</div><div class="line"><a name="l00314"></a><span class="lineno"> 314</span>&#160;</div><div class="line"><a name="l00315"></a><span class="lineno"> 315</span>&#160;<span class="preprocessor">#endif // SFML_SOUNDSOURCE_HPP</span></div><div class="line"><a name="l00316"></a><span class="lineno"> 316</span>&#160;</div><div class="line"><a name="l00317"></a><span class="lineno"> 317</span>&#160;</div><div class="ttc" id="classsf_1_1AlResource_html"><div class="ttname"><a href="classsf_1_1AlResource.html">sf::AlResource</a></div><div class="ttdoc">Base class for classes that require an OpenAL context. </div><div class="ttdef"><b>Definition:</b> <a href="AlResource_8hpp_source.html#l00040">AlResource.hpp:40</a></div></div>
<div class="ttc" id="classsf_1_1SoundSource_html_ac43af72c98c077500b239bc75b812f03adabb01e8aa85b2f54b344890addf764a"><div class="ttname"><a href="classsf_1_1SoundSource.html#ac43af72c98c077500b239bc75b812f03adabb01e8aa85b2f54b344890addf764a">sf::SoundSource::Stopped</a></div><div class="ttdoc">Sound is not playing. </div><div class="ttdef"><b>Definition:</b> <a href="SoundSource_8hpp_source.html#l00052">SoundSource.hpp:52</a></div></div>
<div class="ttc" id="classsf_1_1Vector3_html"><div class="ttname"><a href="classsf_1_1Vector3.html">sf::Vector3</a></div><div class="ttdoc">Utility template class for manipulating 3-dimensional vectors. </div><div class="ttdef"><b>Definition:</b> <a href="Vector3_8hpp_source.html#l00037">Vector3.hpp:37</a></div></div>
<div class="ttc" id="classsf_1_1SoundSource_html_ac43af72c98c077500b239bc75b812f03ac3ca1fcc0394267c9bdbe3dc0a8a7e41"><div class="ttname"><a href="classsf_1_1SoundSource.html#ac43af72c98c077500b239bc75b812f03ac3ca1fcc0394267c9bdbe3dc0a8a7e41">sf::SoundSource::Paused</a></div><div class="ttdoc">Sound is paused. </div><div class="ttdef"><b>Definition:</b> <a href="SoundSource_8hpp_source.html#l00053">SoundSource.hpp:53</a></div></div>
<div class="ttc" id="classsf_1_1SoundSource_html_a0223cef4b1c587e6e1e17b4c92c4479c"><div class="ttname"><a href="classsf_1_1SoundSource.html#a0223cef4b1c587e6e1e17b4c92c4479c">sf::SoundSource::m_source</a></div><div class="ttdeci">unsigned int m_source</div><div class="ttdoc">OpenAL source identifier. </div><div class="ttdef"><b>Definition:</b> <a href="SoundSource_8hpp_source.html#l00309">SoundSource.hpp:309</a></div></div>
<div class="ttc" id="namespacesf_html"><div class="ttname"><a href="namespacesf.html">sf</a></div><div class="ttdef"><b>Definition:</b> <a href="AlResource_8hpp_source.html#l00034">AlResource.hpp:34</a></div></div>
<div class="ttc" id="classsf_1_1SoundSource_html_ac43af72c98c077500b239bc75b812f03"><div class="ttname"><a href="classsf_1_1SoundSource.html#ac43af72c98c077500b239bc75b812f03">sf::SoundSource::Status</a></div><div class="ttdeci">Status</div><div class="ttdoc">Enumeration of the sound source states. </div><div class="ttdef"><b>Definition:</b> <a href="SoundSource_8hpp_source.html#l00050">SoundSource.hpp:50</a></div></div>
<div class="ttc" id="classsf_1_1SoundSource_html"><div class="ttname"><a href="classsf_1_1SoundSource.html">sf::SoundSource</a></div><div class="ttdoc">Base class defining a sound&amp;#39;s properties. </div><div class="ttdef"><b>Definition:</b> <a href="SoundSource_8hpp_source.html#l00042">SoundSource.hpp:42</a></div></div>
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