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//
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// Created by Иван Ильин on 03.06.2021.
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//
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#ifndef SHOOTER_GUN_H
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#define SHOOTER_GUN_H
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#include "Weapon.h"
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class Gun final : public Weapon {
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public:
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explicit Gun(int ammo = 30, const std::string& weaponName = "gun");
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};
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#endif //SHOOTER_3DZAVR_GUN_H
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