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<li class="navelem"><a class="el" href="dir_d44c64559bbebec7f509842c48db8b23.html">include</a></li><li class="navelem"><a class="el" href="dir_c0a853e81d6f1c1f0a3eb7a27dc24256.html">SFML</a></li><li class="navelem"><a class="el" href="dir_e71ec51a9abd604c65f6abb639f6ea75.html">Graphics</a></li> </ul>
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<div class="title">Drawable.hpp</div> </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">//</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment">// SFML - Simple and Fast Multimedia Library</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment">// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment">//</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment">//</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment">// subject to the following restrictions:</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment">//</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment">// 1. The origin of this software must not be misrepresented;</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment">// you must not claim that you wrote the original software.</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment">// If you use this software in a product, an acknowledgment</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="comment">// in the product documentation would be appreciated but is not required.</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment">//</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="comment">// 2. Altered source versions must be plainly marked as such,</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="comment">// and must not be misrepresented as being the original software.</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="comment">//</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="comment">//</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="comment"></span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="preprocessor">#ifndef SFML_DRAWABLE_HPP</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="preprocessor">#define SFML_DRAWABLE_HPP</span></div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span> </div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="comment">// Headers</span></div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="comment"></span><span class="preprocessor">#include <SFML/Graphics/Export.hpp></span></div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span> <span class="preprocessor">#include <SFML/Graphics/RenderStates.hpp></span></div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span> </div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span> </div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span> <span class="keyword">namespace </span><a class="code" href="namespacesf.html">sf</a></div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span> {</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span> <span class="keyword">class </span>RenderTarget;</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span> </div><div class="line"><a name="l00044"></a><span class="lineno"><a class="line" href="classsf_1_1Drawable.html"> 44</a></span> <span class="keyword">class </span>SFML_GRAPHICS_API <a class="code" href="classsf_1_1Drawable.html">Drawable</a></div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span> {</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span> <span class="keyword">public</span>:</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span> </div><div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="classsf_1_1Drawable.html#a906002f2df7beb5edbddf5bbef96f120"> 52</a></span>  <span class="keyword">virtual</span> <a class="code" href="classsf_1_1Drawable.html#a906002f2df7beb5edbddf5bbef96f120">~Drawable</a>() {}</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span> </div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span> <span class="keyword">protected</span>:</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span> </div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>  <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classsf_1_1RenderTarget.html">RenderTarget</a>;</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span> </div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>  <span class="keyword">virtual</span> <span class="keywordtype">void</span> draw(<a class="code" href="classsf_1_1RenderTarget.html">RenderTarget</a>& target, <a class="code" href="classsf_1_1RenderStates.html">RenderStates</a> states) <span class="keyword">const</span> = 0;</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span> };</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span> </div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span> } <span class="comment">// namespace sf</span></div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span> </div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span> </div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span> <span class="preprocessor">#endif // SFML_DRAWABLE_HPP</span></div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span> </div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span> </div><div class="ttc" id="classsf_1_1Drawable_html_a906002f2df7beb5edbddf5bbef96f120"><div class="ttname"><a href="classsf_1_1Drawable.html#a906002f2df7beb5edbddf5bbef96f120">sf::Drawable::~Drawable</a></div><div class="ttdeci">virtual ~Drawable()</div><div class="ttdoc">Virtual destructor. </div><div class="ttdef"><b>Definition:</b> <a href="Drawable_8hpp_source.html#l00052">Drawable.hpp:52</a></div></div>
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<div class="ttc" id="classsf_1_1RenderStates_html"><div class="ttname"><a href="classsf_1_1RenderStates.html">sf::RenderStates</a></div><div class="ttdoc">Define the states used for drawing to a RenderTarget. </div><div class="ttdef"><b>Definition:</b> <a href="RenderStates_8hpp_source.html#l00045">RenderStates.hpp:45</a></div></div>
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<div class="ttc" id="classsf_1_1RenderTarget_html"><div class="ttname"><a href="classsf_1_1RenderTarget.html">sf::RenderTarget</a></div><div class="ttdoc">Base class for all render targets (window, texture, ...) </div><div class="ttdef"><b>Definition:</b> <a href="RenderTarget_8hpp_source.html#l00052">RenderTarget.hpp:52</a></div></div>
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<div class="ttc" id="classsf_1_1Drawable_html"><div class="ttname"><a href="classsf_1_1Drawable.html">sf::Drawable</a></div><div class="ttdoc">Abstract base class for objects that can be drawn to a render target. </div><div class="ttdef"><b>Definition:</b> <a href="Drawable_8hpp_source.html#l00044">Drawable.hpp:44</a></div></div>
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<div class="ttc" id="namespacesf_html"><div class="ttname"><a href="namespacesf.html">sf</a></div><div class="ttdef"><b>Definition:</b> <a href="AlResource_8hpp_source.html#l00034">AlResource.hpp:34</a></div></div>
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SFML is licensed under the terms and conditions of the <a href="https://www.sfml-dev.org/license.php">zlib/png license</a>.<br>
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Copyright © Laurent Gomila ::
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