<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>SFML - Simple and Fast Multimedia Library</title> <meta http-equiv="Content-Type" content="text/html;"/> <meta charset="utf-8"/> <!--<link rel='stylesheet' type='text/css' href="https://fonts.googleapis.com/css?family=Ubuntu:400,700,400italic"/>--> <link rel="stylesheet" type="text/css" href="doxygen.css" title="default" media="screen,print" /> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> </head> <body> <div id="banner-container"> <div id="banner"> <span id="sfml">SFML 2.5.1</span> </div> </div> <div id="content"> <!-- Generated by Doxygen 1.8.14 --> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li><a href="namespaces.html"><span>Namespaces</span></a></li> <li class="current"><a href="annotated.html"><span>Classes</span></a></li> <li><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="annotated.html"><span>Class List</span></a></li> <li><a href="classes.html"><span>Class Index</span></a></li> <li><a href="hierarchy.html"><span>Class Hierarchy</span></a></li> <li><a href="functions.html"><span>Class Members</span></a></li> </ul> </div> <div id="nav-path" class="navpath"> <ul> <li class="navelem"><b>sf</b></li><li class="navelem"><a class="el" href="classsf_1_1VertexArray.html">VertexArray</a></li> </ul> </div> </div><!-- top --> <div class="header"> <div class="summary"> <a href="#pub-methods">Public Member Functions</a> | <a href="classsf_1_1VertexArray-members.html">List of all members</a> </div> <div class="headertitle"> <div class="title">sf::VertexArray Class Reference<div class="ingroups"><a class="el" href="group__graphics.html">Graphics module</a></div></div> </div> </div><!--header--> <div class="contents"> <p>Define a set of one or more 2D primitives. <a href="classsf_1_1VertexArray.html#details">More...</a></p> <p><code>#include <<a class="el" href="VertexArray_8hpp_source.html">VertexArray.hpp</a>></code></p> <div class="dynheader"> Inheritance diagram for sf::VertexArray:</div> <div class="dyncontent"> <div class="center"> <img src="classsf_1_1VertexArray.png" usemap="#sf::VertexArray_map" alt=""/> <map id="sf::VertexArray_map" name="sf::VertexArray_map"> <area href="classsf_1_1Drawable.html" title="Abstract base class for objects that can be drawn to a render target. " alt="sf::Drawable" shape="rect" coords="0,0,98,24"/> </map> </div></div> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a> Public Member Functions</h2></td></tr> <tr class="memitem:a15729e01df8fc0021f9774dfb56295c1"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1VertexArray.html#a15729e01df8fc0021f9774dfb56295c1">VertexArray</a> ()</td></tr> <tr class="memdesc:a15729e01df8fc0021f9774dfb56295c1"><td class="mdescLeft"> </td><td class="mdescRight">Default constructor. <a href="#a15729e01df8fc0021f9774dfb56295c1">More...</a><br /></td></tr> <tr class="separator:a15729e01df8fc0021f9774dfb56295c1"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a4bb1c29a0e3354a035075899d84f02f9"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1VertexArray.html#a4bb1c29a0e3354a035075899d84f02f9">VertexArray</a> (<a class="el" href="group__graphics.html#ga5ee56ac1339984909610713096283b1b">PrimitiveType</a> type, std::size_t vertexCount=0)</td></tr> <tr class="memdesc:a4bb1c29a0e3354a035075899d84f02f9"><td class="mdescLeft"> </td><td class="mdescRight">Construct the vertex array with a type and an initial number of vertices. <a href="#a4bb1c29a0e3354a035075899d84f02f9">More...</a><br /></td></tr> <tr class="separator:a4bb1c29a0e3354a035075899d84f02f9"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:abda90e8d841a273d93164f0c0032bd8d"><td class="memItemLeft" align="right" valign="top">std::size_t </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1VertexArray.html#abda90e8d841a273d93164f0c0032bd8d">getVertexCount</a> () const</td></tr> <tr class="memdesc:abda90e8d841a273d93164f0c0032bd8d"><td class="mdescLeft"> </td><td class="mdescRight">Return the vertex count. <a href="#abda90e8d841a273d93164f0c0032bd8d">More...</a><br /></td></tr> <tr class="separator:abda90e8d841a273d93164f0c0032bd8d"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a6006676417d91f42d0278f1abcfe4352"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classsf_1_1Vertex.html">Vertex</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1VertexArray.html#a6006676417d91f42d0278f1abcfe4352">operator[]</a> (std::size_t index)</td></tr> <tr class="memdesc:a6006676417d91f42d0278f1abcfe4352"><td class="mdescLeft"> </td><td class="mdescRight">Get a read-write access to a vertex by its index. <a href="#a6006676417d91f42d0278f1abcfe4352">More...</a><br /></td></tr> <tr class="separator:a6006676417d91f42d0278f1abcfe4352"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a6bfcf91c01c754e86ee8b44b6c79441b"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classsf_1_1Vertex.html">Vertex</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1VertexArray.html#a6bfcf91c01c754e86ee8b44b6c79441b">operator[]</a> (std::size_t index) const</td></tr> <tr class="memdesc:a6bfcf91c01c754e86ee8b44b6c79441b"><td class="mdescLeft"> </td><td class="mdescRight">Get a read-only access to a vertex by its index. <a href="#a6bfcf91c01c754e86ee8b44b6c79441b">More...</a><br /></td></tr> <tr class="separator:a6bfcf91c01c754e86ee8b44b6c79441b"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a3654c424aca1f9e468f369bc777c839c"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1VertexArray.html#a3654c424aca1f9e468f369bc777c839c">clear</a> ()</td></tr> <tr class="memdesc:a3654c424aca1f9e468f369bc777c839c"><td class="mdescLeft"> </td><td class="mdescRight">Clear the vertex array. <a href="#a3654c424aca1f9e468f369bc777c839c">More...</a><br /></td></tr> <tr class="separator:a3654c424aca1f9e468f369bc777c839c"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a0c0fe239e8f9a54e64d3bbc96bf548c0"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1VertexArray.html#a0c0fe239e8f9a54e64d3bbc96bf548c0">resize</a> (std::size_t vertexCount)</td></tr> <tr class="memdesc:a0c0fe239e8f9a54e64d3bbc96bf548c0"><td class="mdescLeft"> </td><td class="mdescRight">Resize the vertex array. <a href="#a0c0fe239e8f9a54e64d3bbc96bf548c0">More...</a><br /></td></tr> <tr class="separator:a0c0fe239e8f9a54e64d3bbc96bf548c0"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a80c8f6865e53bd21fc6cb10fffa10035"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1VertexArray.html#a80c8f6865e53bd21fc6cb10fffa10035">append</a> (const <a class="el" href="classsf_1_1Vertex.html">Vertex</a> &vertex)</td></tr> <tr class="memdesc:a80c8f6865e53bd21fc6cb10fffa10035"><td class="mdescLeft"> </td><td class="mdescRight">Add a vertex to the array. <a href="#a80c8f6865e53bd21fc6cb10fffa10035">More...</a><br /></td></tr> <tr class="separator:a80c8f6865e53bd21fc6cb10fffa10035"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aa38c10707c28a97f4627ae8b2f3ad969"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1VertexArray.html#aa38c10707c28a97f4627ae8b2f3ad969">setPrimitiveType</a> (<a class="el" href="group__graphics.html#ga5ee56ac1339984909610713096283b1b">PrimitiveType</a> type)</td></tr> <tr class="memdesc:aa38c10707c28a97f4627ae8b2f3ad969"><td class="mdescLeft"> </td><td class="mdescRight">Set the type of primitives to draw. <a href="#aa38c10707c28a97f4627ae8b2f3ad969">More...</a><br /></td></tr> <tr class="separator:aa38c10707c28a97f4627ae8b2f3ad969"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aa1a60d84543aa6e220683349b645f130"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__graphics.html#ga5ee56ac1339984909610713096283b1b">PrimitiveType</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1VertexArray.html#aa1a60d84543aa6e220683349b645f130">getPrimitiveType</a> () const</td></tr> <tr class="memdesc:aa1a60d84543aa6e220683349b645f130"><td class="mdescLeft"> </td><td class="mdescRight">Get the type of primitives drawn by the vertex array. <a href="#aa1a60d84543aa6e220683349b645f130">More...</a><br /></td></tr> <tr class="separator:aa1a60d84543aa6e220683349b645f130"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:abd57744c732abfc7d4c98d8e1d4ccca1"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classsf_1_1Rect.html">FloatRect</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1VertexArray.html#abd57744c732abfc7d4c98d8e1d4ccca1">getBounds</a> () const</td></tr> <tr class="memdesc:abd57744c732abfc7d4c98d8e1d4ccca1"><td class="mdescLeft"> </td><td class="mdescRight">Compute the bounding rectangle of the vertex array. <a href="#abd57744c732abfc7d4c98d8e1d4ccca1">More...</a><br /></td></tr> <tr class="separator:abd57744c732abfc7d4c98d8e1d4ccca1"><td class="memSeparator" colspan="2"> </td></tr> </table> <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2> <div class="textblock"><p>Define a set of one or more 2D primitives. </p> <p><a class="el" href="classsf_1_1VertexArray.html" title="Define a set of one or more 2D primitives. ">sf::VertexArray</a> is a very simple wrapper around a dynamic array of vertices and a primitives type.</p> <p>It inherits <a class="el" href="classsf_1_1Drawable.html" title="Abstract base class for objects that can be drawn to a render target. ">sf::Drawable</a>, but unlike other drawables it is not transformable.</p> <p>Example: </p><div class="fragment"><div class="line"><a class="code" href="classsf_1_1VertexArray.html">sf::VertexArray</a> lines(<a class="code" href="group__graphics.html#gga5ee56ac1339984909610713096283b1ba14d9eeec2c7c314f239a57bde35949fa">sf::LineStrip</a>, 4);</div><div class="line">lines[0].position = <a class="code" href="classsf_1_1Vector2.html">sf::Vector2f</a>(10, 0);</div><div class="line">lines[1].position = <a class="code" href="classsf_1_1Vector2.html">sf::Vector2f</a>(20, 0);</div><div class="line">lines[2].position = <a class="code" href="classsf_1_1Vector2.html">sf::Vector2f</a>(30, 5);</div><div class="line">lines[3].position = <a class="code" href="classsf_1_1Vector2.html">sf::Vector2f</a>(40, 2);</div><div class="line"></div><div class="line">window.draw(lines);</div></div><!-- fragment --><dl class="section see"><dt>See also</dt><dd><a class="el" href="classsf_1_1Vertex.html" title="Define a point with color and texture coordinates. ">sf::Vertex</a> </dd></dl> <p class="definition">Definition at line <a class="el" href="VertexArray_8hpp_source.html#l00045">45</a> of file <a class="el" href="VertexArray_8hpp_source.html">VertexArray.hpp</a>.</p> </div><h2 class="groupheader">Constructor & Destructor Documentation</h2> <a id="a15729e01df8fc0021f9774dfb56295c1"></a> <h2 class="memtitle"><span class="permalink"><a href="#a15729e01df8fc0021f9774dfb56295c1">◆ </a></span>VertexArray() <span class="overload">[1/2]</span></h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">sf::VertexArray::VertexArray </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> <p>Default constructor. </p> <p>Creates an empty vertex array. </p> </div> </div> <a id="a4bb1c29a0e3354a035075899d84f02f9"></a> <h2 class="memtitle"><span class="permalink"><a href="#a4bb1c29a0e3354a035075899d84f02f9">◆ </a></span>VertexArray() <span class="overload">[2/2]</span></h2> <div class="memitem"> <div class="memproto"> <table class="mlabels"> <tr> <td class="mlabels-left"> <table class="memname"> <tr> <td class="memname">sf::VertexArray::VertexArray </td> <td>(</td> <td class="paramtype"><a class="el" href="group__graphics.html#ga5ee56ac1339984909610713096283b1b">PrimitiveType</a> </td> <td class="paramname"><em>type</em>, </td> </tr> <tr> <td class="paramkey"></td> <td></td> <td class="paramtype">std::size_t </td> <td class="paramname"><em>vertexCount</em> = <code>0</code> </td> </tr> <tr> <td></td> <td>)</td> <td></td><td></td> </tr> </table> </td> <td class="mlabels-right"> <span class="mlabels"><span class="mlabel">explicit</span></span> </td> </tr> </table> </div><div class="memdoc"> <p>Construct the vertex array with a type and an initial number of vertices. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">type</td><td>Type of primitives </td></tr> <tr><td class="paramname">vertexCount</td><td>Initial number of vertices in the array </td></tr> </table> </dd> </dl> </div> </div> <h2 class="groupheader">Member Function Documentation</h2> <a id="a80c8f6865e53bd21fc6cb10fffa10035"></a> <h2 class="memtitle"><span class="permalink"><a href="#a80c8f6865e53bd21fc6cb10fffa10035">◆ </a></span>append()</h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void sf::VertexArray::append </td> <td>(</td> <td class="paramtype">const <a class="el" href="classsf_1_1Vertex.html">Vertex</a> & </td> <td class="paramname"><em>vertex</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> <p>Add a vertex to the array. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">vertex</td><td><a class="el" href="classsf_1_1Vertex.html" title="Define a point with color and texture coordinates. ">Vertex</a> to add </td></tr> </table> </dd> </dl> </div> </div> <a id="a3654c424aca1f9e468f369bc777c839c"></a> <h2 class="memtitle"><span class="permalink"><a href="#a3654c424aca1f9e468f369bc777c839c">◆ </a></span>clear()</h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void sf::VertexArray::clear </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> <p>Clear the vertex array. </p> <p>This function removes all the vertices from the array. It doesn't deallocate the corresponding memory, so that adding new vertices after clearing doesn't involve reallocating all the memory. </p> </div> </div> <a id="abd57744c732abfc7d4c98d8e1d4ccca1"></a> <h2 class="memtitle"><span class="permalink"><a href="#abd57744c732abfc7d4c98d8e1d4ccca1">◆ </a></span>getBounds()</h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="classsf_1_1Rect.html">FloatRect</a> sf::VertexArray::getBounds </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const</td> </tr> </table> </div><div class="memdoc"> <p>Compute the bounding rectangle of the vertex array. </p> <p>This function returns the minimal axis-aligned rectangle that contains all the vertices of the array.</p> <dl class="section return"><dt>Returns</dt><dd>Bounding rectangle of the vertex array </dd></dl> </div> </div> <a id="aa1a60d84543aa6e220683349b645f130"></a> <h2 class="memtitle"><span class="permalink"><a href="#aa1a60d84543aa6e220683349b645f130">◆ </a></span>getPrimitiveType()</h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="group__graphics.html#ga5ee56ac1339984909610713096283b1b">PrimitiveType</a> sf::VertexArray::getPrimitiveType </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const</td> </tr> </table> </div><div class="memdoc"> <p>Get the type of primitives drawn by the vertex array. </p> <dl class="section return"><dt>Returns</dt><dd>Primitive type </dd></dl> </div> </div> <a id="abda90e8d841a273d93164f0c0032bd8d"></a> <h2 class="memtitle"><span class="permalink"><a href="#abda90e8d841a273d93164f0c0032bd8d">◆ </a></span>getVertexCount()</h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">std::size_t sf::VertexArray::getVertexCount </td> <td>(</td> <td class="paramname"></td><td>)</td> <td> const</td> </tr> </table> </div><div class="memdoc"> <p>Return the vertex count. </p> <dl class="section return"><dt>Returns</dt><dd>Number of vertices in the array </dd></dl> </div> </div> <a id="a6006676417d91f42d0278f1abcfe4352"></a> <h2 class="memtitle"><span class="permalink"><a href="#a6006676417d91f42d0278f1abcfe4352">◆ </a></span>operator[]() <span class="overload">[1/2]</span></h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="classsf_1_1Vertex.html">Vertex</a>& sf::VertexArray::operator[] </td> <td>(</td> <td class="paramtype">std::size_t </td> <td class="paramname"><em>index</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> <p>Get a read-write access to a vertex by its index. </p> <p>This function doesn't check <em>index</em>, it must be in range [0, <a class="el" href="classsf_1_1VertexArray.html#abda90e8d841a273d93164f0c0032bd8d" title="Return the vertex count. ">getVertexCount()</a> - 1]. The behavior is undefined otherwise.</p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">index</td><td>Index of the vertex to get</td></tr> </table> </dd> </dl> <dl class="section return"><dt>Returns</dt><dd>Reference to the index-th vertex</dd></dl> <dl class="section see"><dt>See also</dt><dd><a class="el" href="classsf_1_1VertexArray.html#abda90e8d841a273d93164f0c0032bd8d" title="Return the vertex count. ">getVertexCount</a> </dd></dl> </div> </div> <a id="a6bfcf91c01c754e86ee8b44b6c79441b"></a> <h2 class="memtitle"><span class="permalink"><a href="#a6bfcf91c01c754e86ee8b44b6c79441b">◆ </a></span>operator[]() <span class="overload">[2/2]</span></h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">const <a class="el" href="classsf_1_1Vertex.html">Vertex</a>& sf::VertexArray::operator[] </td> <td>(</td> <td class="paramtype">std::size_t </td> <td class="paramname"><em>index</em></td><td>)</td> <td> const</td> </tr> </table> </div><div class="memdoc"> <p>Get a read-only access to a vertex by its index. </p> <p>This function doesn't check <em>index</em>, it must be in range [0, <a class="el" href="classsf_1_1VertexArray.html#abda90e8d841a273d93164f0c0032bd8d" title="Return the vertex count. ">getVertexCount()</a> - 1]. The behavior is undefined otherwise.</p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">index</td><td>Index of the vertex to get</td></tr> </table> </dd> </dl> <dl class="section return"><dt>Returns</dt><dd>Const reference to the index-th vertex</dd></dl> <dl class="section see"><dt>See also</dt><dd><a class="el" href="classsf_1_1VertexArray.html#abda90e8d841a273d93164f0c0032bd8d" title="Return the vertex count. ">getVertexCount</a> </dd></dl> </div> </div> <a id="a0c0fe239e8f9a54e64d3bbc96bf548c0"></a> <h2 class="memtitle"><span class="permalink"><a href="#a0c0fe239e8f9a54e64d3bbc96bf548c0">◆ </a></span>resize()</h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void sf::VertexArray::resize </td> <td>(</td> <td class="paramtype">std::size_t </td> <td class="paramname"><em>vertexCount</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> <p>Resize the vertex array. </p> <p>If <em>vertexCount</em> is greater than the current size, the previous vertices are kept and new (default-constructed) vertices are added. If <em>vertexCount</em> is less than the current size, existing vertices are removed from the array.</p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">vertexCount</td><td>New size of the array (number of vertices) </td></tr> </table> </dd> </dl> </div> </div> <a id="aa38c10707c28a97f4627ae8b2f3ad969"></a> <h2 class="memtitle"><span class="permalink"><a href="#aa38c10707c28a97f4627ae8b2f3ad969">◆ </a></span>setPrimitiveType()</h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void sf::VertexArray::setPrimitiveType </td> <td>(</td> <td class="paramtype"><a class="el" href="group__graphics.html#ga5ee56ac1339984909610713096283b1b">PrimitiveType</a> </td> <td class="paramname"><em>type</em></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> <p>Set the type of primitives to draw. </p> <p>This function defines how the vertices must be interpreted when it's time to draw them: </p><ul> <li>As points </li> <li>As lines </li> <li>As triangles </li> <li>As quads The default primitive type is sf::Points.</li> </ul> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">type</td><td>Type of primitive </td></tr> </table> </dd> </dl> </div> </div> <hr/>The documentation for this class was generated from the following file:<ul> <li><a class="el" href="VertexArray_8hpp_source.html">VertexArray.hpp</a></li> </ul> </div><!-- contents --> </div> <div id="footer-container"> <div id="footer"> SFML is licensed under the terms and conditions of the <a href="https://www.sfml-dev.org/license.php">zlib/png license</a>.<br> Copyright © Laurent Gomila :: Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen</a> :: </div> </div> </body> </html>