// // Created by Ivan Ilin on 06.02.2021. // #include "Shooter.h" using namespace std; int main() { Shooter game; // Optimal for standard monitors: //game.create(720, 480, ShooterConsts::PROJECT_NAME, true); //game.create(1920, 1080, ShooterConsts::PROJECT_NAME, true, Consts::BACKGROUND_COLOR, sf::Style::Fullscreen); // Optimal for MacBook Pro 16 display: game.create(2048, 1152, ShooterConsts::PROJECT_NAME, true, Consts::BACKGROUND_COLOR); //game.create(3072, 1920, ShooterConsts::PROJECT_NAME, true, Consts::BACKGROUND_COLOR, sf::Style::Fullscreen); return 0; }