// // Created by Иван Ильин on 22.01.2022. // #ifndef SHOOTER_OBJECTCONTROLLER_H #define SHOOTER_OBJECTCONTROLLER_H #include "../Object.h" #include "../io/Keyboard.h" #include "../io/Mouse.h" class ObjectController { private: std::shared_ptr _object; std::shared_ptr _mouse; public: ObjectController(std::shared_ptr object, std::shared_ptr mouse); void update(); }; #endif //SHOOTER_OBJECTCONTROLLER_H