Network.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24 
25 #ifndef SFML_NETWORK_HPP
26 #define SFML_NETWORK_HPP
27 
29 // Headers
31 
32 #include <SFML/System.hpp>
33 #include <SFML/Network/Ftp.hpp>
34 #include <SFML/Network/Http.hpp>
35 #include <SFML/Network/IpAddress.hpp>
36 #include <SFML/Network/Packet.hpp>
37 #include <SFML/Network/Socket.hpp>
38 #include <SFML/Network/SocketHandle.hpp>
39 #include <SFML/Network/SocketSelector.hpp>
40 #include <SFML/Network/TcpListener.hpp>
41 #include <SFML/Network/TcpSocket.hpp>
42 #include <SFML/Network/UdpSocket.hpp>
43 
44 
45 #endif // SFML_NETWORK_HPP
46