Vectozavr
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b4d7373461
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small refactoring
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2022-02-23 21:29:42 +07:00 |
Vectozavr
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5e069cef68
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code refactoring
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2021-11-10 02:54:20 +07:00 |
Vectozavr
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fd1573a77d
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damage from the weapon depends on the place where you will hit the enemy
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2021-11-07 15:02:16 +07:00 |
Vectozavr
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e1cd619eef
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add standard white & dark colors in ShooterConsts.h
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2021-11-07 14:47:24 +07:00 |
Vectozavr
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fbc129d143
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new texture for enemies
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2021-11-07 02:11:06 +07:00 |
Vectozavr
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2e926a10f4
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bug fixed with respawn animation
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2021-11-03 22:06:41 +07:00 |
Vectozavr
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a1ad7f6af0
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Visual Studio refactoring
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2021-11-01 13:47:51 +07:00 |
Vectozavr
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7dd4a185e3
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Visual Studio refactoring
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2021-11-01 02:11:04 +07:00 |
Vectozavr
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fe71ab92b0
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Visual Studio refactoring
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2021-10-31 23:01:06 +07:00 |
Vectozavr
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785850ec43
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code refactoring
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2021-10-31 15:39:08 +07:00 |
Vectozavr
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875f9f85ec
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Huge refactoring v3
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2021-10-28 21:06:10 +07:00 |