- Deleted operator= for Point4D and Triangle - Add Vec3D & Vec2D to substitute Point4D in cases where we dont need 4 dimensions. Vec3D & Vec2D are immutable. - Small refactoring of EPA & GJK in RigidBody.cpp
Correct inheritance (Objects -> Mesh & Camera -> RigidBody) Small code refactor
Delete a lot of not used methods. Shared ptr corrected mistakes.