Vectozavr
5e069cef68
code refactoring
2021-11-10 02:54:20 +07:00
Vectozavr
e10521c5e2
press 'tab' to see debug info
2021-11-03 16:49:07 +07:00
Vectozavr
a8fafbdaec
add visualization of cpu time usage (set SHOW_DEBUG_INFO = true)
2021-11-03 15:19:01 +07:00
Vectozavr
82118c4e02
Visual Studio refactoring
2021-11-01 13:42:21 +07:00
Vectozavr
7dd4a185e3
Visual Studio refactoring
2021-11-01 02:11:04 +07:00
Vectozavr
785850ec43
code refactoring
2021-10-31 15:39:08 +07:00
Vectozavr
61341d1b05
Huge refactoring v3
2021-10-30 16:39:44 +07:00
Vectozavr
b7555431de
Huge refactoring v3
2021-10-30 16:13:22 +07:00
Vectozavr
e1c66d8617
Huge refactoring v3
2021-10-30 15:18:31 +07:00
Vectozavr
870842b682
Huge refactoring v3
2021-10-28 20:58:02 +07:00
Vectozavr
18d13eed31
add result table
2021-10-26 18:49:51 +07:00
Vectozavr
0cb7276943
small refactor
2021-10-25 18:51:34 +07:00
Vectozavr
6fba295139
VS support
2021-10-23 21:15:24 +07:00
Vectozavr
e471795290
OpenGL graphics acceleration support!
2021-10-22 23:42:32 +07:00
Vectozavr
dd5a9f3ef2
Code refactoring.
2021-10-17 23:38:16 +07:00
Vectozavr
f36d94183a
Code refactoring.
2021-10-17 14:27:19 +07:00
Vectozavr
fb7b4878ea
Code refactoring.
2021-10-17 14:21:10 +07:00
Vectozavr
6856f48054
Code refactoring.
2021-10-17 00:22:55 +07:00
Vectozavr
a30b6d6059
Remove redundant iterations counter in GJK & EPA
2021-10-13 00:25:28 +07:00
Vectozavr
d3684f8aa6
Point4D & Triangle now are completely immutable.
...
- Deleted operator= for Point4D and Triangle
- Add Vec3D & Vec2D to substitute Point4D in cases where we dont need 4 dimensions. Vec3D & Vec2D are immutable.
- Small refactoring of EPA & GJK in RigidBody.cpp
2021-10-12 21:12:47 +07:00
Vectozavr
758685fe57
OS Windows support
2021-10-09 17:41:12 +07:00