diff --git a/CMakeLists.txt b/CMakeLists.txt
index 67bfc6e..e48d99f 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -26,6 +26,8 @@ add_executable(shooter
Shooter.cpp
Shooter.h
ShooterConsts.h
+ ShooterMsgType.h
+ ShooterMsgType.cpp
# 3d engine:
engine/Consts.h
engine/Vec4D.h
@@ -46,6 +48,8 @@ add_executable(shooter
engine/utils/Log.cpp
engine/utils/Time.h
engine/utils/Time.cpp
+ engine/utils/Timer.cpp
+ engine/utils/Timer.h
engine/ResourceManager.h
engine/ResourceManager.cpp
engine/World.h
@@ -73,6 +77,8 @@ add_executable(shooter
engine/physics/RigidBody.cpp
engine/physics/RigidBody.h
engine/physics/Simplex.h
+ engine/physics/HitBox.cpp
+ engine/physics/HitBox.h
engine/Object.cpp
engine/Object.h
engine/gui/Button.cpp
@@ -91,7 +97,12 @@ add_executable(shooter
engine/network/UDPConnection.h
engine/network/UDPSocket.cpp
engine/network/UDPSocket.h
- engine/SoundController.cpp engine/SoundController.h ShooterMsgType.h ShooterMsgType.cpp engine/animation/AAttractToPoint.h engine/animation/ARotateRelativePoint.h engine/animation/ARotateLeft.h engine/utils/Timer.cpp engine/utils/Timer.h engine/physics/HitBox.cpp engine/physics/HitBox.h)
+ engine/SoundController.cpp
+ engine/SoundController.h
+ engine/animation/AAttractToPoint.h
+ engine/animation/ARotateRelativePoint.h
+ engine/animation/ARotateLeft.h
+ )
if(APPLE OR UNIX)
include_directories(/usr/local/include)
diff --git a/shooter.vcxproj b/shooter.vcxproj
index 901692d..e491300 100644
--- a/shooter.vcxproj
+++ b/shooter.vcxproj
@@ -177,6 +177,7 @@
+
@@ -230,6 +231,7 @@
+
diff --git a/shooter.vcxproj.filters b/shooter.vcxproj.filters
index 0a26f2b..5b5c343 100644
--- a/shooter.vcxproj.filters
+++ b/shooter.vcxproj.filters
@@ -138,6 +138,9 @@
Исходные файлы\engine\physics
+
+ Исходные файлы\engine\physics
+
Исходные файлы\engine
@@ -335,6 +338,9 @@
Файлы заголовков\engine\physics
+
+ Файлы заголовков\engine\physics
+
Файлы заголовков\engine\animation