Code refactoring.
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f36d94183a
commit
a6efdc71de
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@ -25,7 +25,7 @@ namespace ShooterConsts {
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const std::string AK47_OBJ = "obj/ak47.obj";
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const std::string AK47_OBJ = "obj/ak47.obj";
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const std::string AK47_FIRE_SOUND = "sound/weapons/ak47.ogg";
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const std::string AK47_FIRE_SOUND = "sound/weapons/ak47.ogg";
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const std::string AK47_RELOAD_SOUND = "sound/weapons/reload_ak47.ogg";
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const std::string AK47_RELOAD_SOUND = "sound/weapons/reload_ak47.ogg";
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const std::string GOLD_AK47_OBJ = "gold_ak47.obj";
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const std::string GOLD_AK47_OBJ = "obj/gold_ak47.obj";
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const std::string GOLD_AK47_FIRE_SOUND = "sound/weapons/ak47.ogg";
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const std::string GOLD_AK47_FIRE_SOUND = "sound/weapons/ak47.ogg";
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const std::string GOLD_AK47_RELOAD_SOUND = "sound/weapons/reload_ak47.ogg";
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const std::string GOLD_AK47_RELOAD_SOUND = "sound/weapons/reload_ak47.ogg";
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const std::string RIFLE_OBJ = "obj/rifle.obj";
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const std::string RIFLE_OBJ = "obj/rifle.obj";
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