59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
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//
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// Created by Иван Ильин on 26.03.2021.
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//
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#include "Button.h"
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#include "../ResourceManager.h"
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void Button::select()
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{
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if (!selected && !pressed)
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{
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button.setTextureRect(sf::IntRect(selectedState.tx, selectedState.ty, w, h));
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selected = true;
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}
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}
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void Button::unSelect()
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{
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if (selected && !pressed)
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{
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button.setTextureRect(sf::IntRect(usualState.tx, usualState.ty, w, h));
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selected = false;
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}
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}
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void Button::press()
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{
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if (!pressed)
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{
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button.setTextureRect(sf::IntRect(pressedState.tx, pressedState.ty, w, h));
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if(checkBox)
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pressed = true;
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clickSound.play();
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click();
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}
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else
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{
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button.setTextureRect(sf::IntRect(usualState.tx, usualState.ty, w, h));
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if(checkBox)
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pressed = false;
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}
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}
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void Button::init() {
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button.setTexture(*ResourceManager::loadTexture(s_texture));
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button.setTextureRect(sf::IntRect(usualState.tx, usualState.ty, w, h));
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button.scale(sx, sy);
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button.setPosition(x - w*sx/2, y - h*sy/2);
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text.setFont(*ResourceManager::loadFont(s_font));
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text.setString(s_text);
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text.setCharacterSize(h*sy/2);
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text.setFillColor(textColor);
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text.setPosition(x - text.getLocalBounds().width/2, y - h*sy/2 + text.getLocalBounds().height/4);
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clickSound.setBuffer(*ResourceManager::loadSoundBuffer(s_clickSound));
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clickSound.setVolume(15);
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}
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