vectozavr-shooter/SFML-VS32/doc/html/functions_func_r.html

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<li><a href="functions.html"><span>All</span></a></li>
<li class="current"><a href="functions_func.html"><span>Functions</span></a></li>
<li><a href="functions_vars.html"><span>Variables</span></a></li>
<li><a href="functions_type.html"><span>Typedefs</span></a></li>
<li><a href="functions_enum.html"><span>Enumerations</span></a></li>
<li><a href="functions_eval.html"><span>Enumerator</span></a></li>
<li><a href="functions_rela.html"><span>Related&#160;Functions</span></a></li>
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<li><a href="functions_func.html#index_a"><span>a</span></a></li>
<li><a href="functions_func_b.html#index_b"><span>b</span></a></li>
<li><a href="functions_func_c.html#index_c"><span>c</span></a></li>
<li><a href="functions_func_d.html#index_d"><span>d</span></a></li>
<li><a href="functions_func_e.html#index_e"><span>e</span></a></li>
<li><a href="functions_func_f.html#index_f"><span>f</span></a></li>
<li><a href="functions_func_g.html#index_g"><span>g</span></a></li>
<li><a href="functions_func_h.html#index_h"><span>h</span></a></li>
<li><a href="functions_func_i.html#index_i"><span>i</span></a></li>
<li><a href="functions_func_k.html#index_k"><span>k</span></a></li>
<li><a href="functions_func_l.html#index_l"><span>l</span></a></li>
<li><a href="functions_func_m.html#index_m"><span>m</span></a></li>
<li><a href="functions_func_n.html#index_n"><span>n</span></a></li>
<li><a href="functions_func_o.html#index_o"><span>o</span></a></li>
<li><a href="functions_func_p.html#index_p"><span>p</span></a></li>
<li class="current"><a href="functions_func_r.html#index_r"><span>r</span></a></li>
<li><a href="functions_func_s.html#index_s"><span>s</span></a></li>
<li><a href="functions_func_t.html#index_t"><span>t</span></a></li>
<li><a href="functions_func_u.html#index_u"><span>u</span></a></li>
<li><a href="functions_func_v.html#index_v"><span>v</span></a></li>
<li><a href="functions_func_w.html#index_w"><span>w</span></a></li>
<li><a href="functions_func_z.html#index_z"><span>z</span></a></li>
<li><a href="functions_func_0x7e.html#index_0x7e"><span>~</span></a></li>
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&#160;
<h3><a id="index_r"></a>- r -</h3><ul>
<li>read()
: <a class="el" href="classsf_1_1FileInputStream.html#ad1e94c4152429f485db224c44ee1eb50">sf::FileInputStream</a>
, <a class="el" href="classsf_1_1InputSoundFile.html#a83d6f64617456601edeb0daf9d14a17f">sf::InputSoundFile</a>
, <a class="el" href="classsf_1_1InputStream.html#a8dd89c74c1acb693203f50e750c6ae53">sf::InputStream</a>
, <a class="el" href="classsf_1_1MemoryInputStream.html#adff5270c521819639154d42d76fd4c34">sf::MemoryInputStream</a>
, <a class="el" href="classsf_1_1SoundFileReader.html#a3b7d86769ea07e24e7b0f0486bed7591">sf::SoundFileReader</a>
</li>
<li>receive()
: <a class="el" href="classsf_1_1TcpSocket.html#a90ce50811ea61d4f00efc62bb99ae1af">sf::TcpSocket</a>
, <a class="el" href="classsf_1_1UdpSocket.html#ade9ca0f7ed7919136917b0b997a9833a">sf::UdpSocket</a>
</li>
<li>Rect()
: <a class="el" href="classsf_1_1Rect.html#a0f87ebaef9722a6222fd2e04ce8efb37">sf::Rect&lt; T &gt;</a>
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<li>RectangleShape()
: <a class="el" href="classsf_1_1RectangleShape.html#a83a2be157ebee85c95ed491c3e78dd7c">sf::RectangleShape</a>
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<li>registerContextDestroyCallback()
: <a class="el" href="classsf_1_1GlResource.html#ab171bdaf5eb36789da14b30a846db471">sf::GlResource</a>
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<li>registerReader()
: <a class="el" href="classsf_1_1SoundFileFactory.html#aeee396bfdbb6ac24c57e5c73c30ec105">sf::SoundFileFactory</a>
</li>
<li>registerWriter()
: <a class="el" href="classsf_1_1SoundFileFactory.html#abb6e082ea3fedf22c8648113d1be5755">sf::SoundFileFactory</a>
</li>
<li>remove()
: <a class="el" href="classsf_1_1SocketSelector.html#a98b6ab693a65b82caa375639232357c1">sf::SocketSelector</a>
</li>
<li>renameFile()
: <a class="el" href="classsf_1_1Ftp.html#a8f99251d7153e1dc26723e4006deb764">sf::Ftp</a>
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<li>RenderStates()
: <a class="el" href="classsf_1_1RenderStates.html#a885bf14070d0d5391f062f62b270b7d0">sf::RenderStates</a>
</li>
<li>RenderTarget()
: <a class="el" href="classsf_1_1RenderTarget.html#a2997c96cbd93cb8ce0aba2ddae35b86f">sf::RenderTarget</a>
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<li>RenderTexture()
: <a class="el" href="classsf_1_1RenderTexture.html#a19ee6e5b4c40ad251803389b3953a9c6">sf::RenderTexture</a>
</li>
<li>RenderWindow()
: <a class="el" href="classsf_1_1RenderWindow.html#a839bbf336bdcafb084dafc3076fc9021">sf::RenderWindow</a>
</li>
<li>replace()
: <a class="el" href="classsf_1_1String.html#a82bbfee2bf23c641e5361ad505c07921">sf::String</a>
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<li>Request()
: <a class="el" href="classsf_1_1Http_1_1Request.html#a8e89d9e8ffcc1163259b35d79809a61c">sf::Http::Request</a>
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<li>requestFocus()
: <a class="el" href="classsf_1_1Window.html#a58cf7fa1775e8e7542032e3ecfa83b49">sf::Window</a>
</li>
<li>reset()
: <a class="el" href="classsf_1_1View.html#ac95b636eafab3922b7e8304fb6c00d7d">sf::View</a>
</li>
<li>resetBuffer()
: <a class="el" href="classsf_1_1Sound.html#acb7289d45e06fb76b8292ac84beb82a7">sf::Sound</a>
</li>
<li>resetGLStates()
: <a class="el" href="classsf_1_1RenderTarget.html#aac7504990d27dada4bfe3c7866920765">sf::RenderTarget</a>
</li>
<li>resize()
: <a class="el" href="classsf_1_1VertexArray.html#a0c0fe239e8f9a54e64d3bbc96bf548c0">sf::VertexArray</a>
</li>
<li>Response()
: <a class="el" href="classsf_1_1Ftp_1_1Response.html#af300fffd4862774102f978eb22f85d9b">sf::Ftp::Response</a>
, <a class="el" href="classsf_1_1Http_1_1Response.html#a2e51c89356fe6a007c448a841a9ec08c">sf::Http::Response</a>
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<li>restart()
: <a class="el" href="classsf_1_1Clock.html#a123e2627f2943e5ecaa1db0c7df3231b">sf::Clock</a>
</li>
<li>rotate()
: <a class="el" href="classsf_1_1Transform.html#af0b7cc3fed36d0fa22d5d331a779eee2">sf::Transform</a>
, <a class="el" href="classsf_1_1Transformable.html#af8a5ffddc0d93f238fee3bf8efe1ebda">sf::Transformable</a>
, <a class="el" href="classsf_1_1View.html#a5fd3901aae1845586ca40add94faa378">sf::View</a>
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