2021-09-13 15:53:43 +03:00
|
|
|
//
|
|
|
|
// Created by Иван Ильин on 05.06.2021.
|
|
|
|
//
|
|
|
|
|
|
|
|
#ifndef SHOOTER_GOLD_AK47_H
|
|
|
|
#define SHOOTER_GOLD_AK47_H
|
|
|
|
|
|
|
|
#include "Weapon.h"
|
2021-10-16 20:22:55 +03:00
|
|
|
#include "../ShooterConsts.h"
|
2021-09-13 15:53:43 +03:00
|
|
|
|
2021-10-12 20:18:56 +03:00
|
|
|
class Gold_Ak47 final : public Weapon {
|
2021-09-13 15:53:43 +03:00
|
|
|
public:
|
2021-10-31 11:39:08 +03:00
|
|
|
explicit Gold_Ak47() : Weapon(200, 60, 1.5, 0.05, 600, 1.0,
|
|
|
|
ShooterConsts::GOLD_AK47_FIRE_SOUND,
|
|
|
|
ShooterConsts::GOLD_AK47_RELOAD_SOUND, ObjectNameTag("gold_ak47"),
|
|
|
|
ShooterConsts::GOLD_AK47_OBJ, Vec3D{3, 3, 3}, Vec3D{-2.2, 1.0, 1.3},
|
|
|
|
Vec3D{0, Consts::PI, 0}) {
|
2021-09-13 15:53:43 +03:00
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif //SHOOTER_3DZAVR_GOLD_AK47_H
|