22 lines
594 B
C++
22 lines
594 B
C++
//
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// Created by Иван Ильин on 02.06.2021.
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//
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#ifndef SHOOTER_AK47_H
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#define SHOOTER_AK47_H
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#include "Weapon.h"
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#include "../engine/ResourceManager.h"
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#include "../ShooterConsts.h"
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class Ak47 final : public Weapon {
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public:
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explicit Ak47() : Weapon(100, 30, 3.0, 0.1, 300, 2.0,
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ShooterConsts::AK47_FIRE_SOUND, ShooterConsts::AK47_RELOAD_SOUND,
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ObjectNameTag("ak47"), ShooterConsts::AK47_OBJ,
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Vec3D{3, 3, 3}, Vec3D{-2.2, 1.0, 1.3},Vec3D{0, Consts::PI, 0}) {}
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};
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#endif //SHOOTER_3DZAVR_AK47_H
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