shooter/network/Chat.h

23 lines
515 B
C++

//#ifndef SHOOTER_SHOOTERSERVER_H
#ifndef CHAT_H
#define CHAT_H
#include <vector>
#include <string>
using namespace std;
class ChatManager final {
private:
std::vector<std::string> messages;
std::vector<std::string> authors;
bool isChatUpdate = true;
std::string chatStr = "";
std::string chatStrPrev = "";
double hide = 0.0;
void updateChat();
public:
void addNewMessage(std::string author, std::string message);
int update(double delta);
std::string getChat();
std::string getChatPreview();
};
#endif