shooter/weapon
Vectozavr eba88a178a Idk what to do with EPA.
To salve the problem with infinite cycle in EPA, I added iteration counter.
2021-10-16 20:14:51 +07:00
..
Ak47.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Ak47.h Add "final" to all classes from which we dont need to inherit. 2021-10-13 00:18:56 +07:00
Gold_Ak47.h Add "final" to all classes from which we dont need to inherit. 2021-10-13 00:18:56 +07:00
Gun.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Gun.h Add "final" to all classes from which we dont need to inherit. 2021-10-13 00:18:56 +07:00
Rifle.cpp Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00
Rifle.h Add "final" to all classes from which we dont need to inherit. 2021-10-13 00:18:56 +07:00
Shotgun.cpp Idk what to do with EPA. 2021-10-16 20:14:51 +07:00
Shotgun.h Add "final" to all classes from which we dont need to inherit. 2021-10-13 00:18:56 +07:00
Weapon.cpp Idk what to do with EPA. 2021-10-16 20:14:51 +07:00
Weapon.h Point4D & Triangle now are completely immutable. 2021-10-12 21:12:47 +07:00