shooter/engine/animation
Vectozavr e6590a013c
Merge branch 'master' into optimize
2021-11-04 16:21:16 +07:00
..
AAttractToPoint.h Visual Studio refactoring 2021-11-01 02:11:04 +07:00
AColor.h code refactoring 2021-10-31 15:39:08 +07:00
AFunction.h HitBox added. acceleration of collision detection in 20 times. 2021-11-04 02:57:48 +07:00
ARotate.h Visual Studio refactoring 2021-11-01 02:11:04 +07:00
ARotateLeft.h made animations extremely precise 2021-11-02 01:38:57 +07:00
ARotateRelativePoint.h Visual Studio refactoring 2021-11-01 02:11:04 +07:00
AScale.h std::vector resize & move optimisations 2021-11-04 03:44:53 +03:00
ATranslate.h code refactoring 2021-10-31 15:39:08 +07:00
ATranslateToPoint.h code refactoring 2021-10-31 15:39:08 +07:00
AWait.h code refactoring 2021-10-31 15:39:08 +07:00
Animation.cpp made animations extremely precise 2021-11-02 01:38:57 +07:00
Animation.h made animations extremely precise 2021-11-02 01:38:57 +07:00
Interpolation.h made animations extremely precise 2021-11-01 21:48:26 +07:00
Timeline.cpp code refactoring 2021-10-31 15:39:08 +07:00
Timeline.h Fix compilation error on arm64 linux 2021-11-03 18:22:14 +02:00