shooter/network/Chat.cpp

40 lines
994 B
C++

#include "Chat.h"
#include <string>
#include <iostream>
void ChatManager::addNewMessage(std::string author, std::string message) {
hide = 7.0;
messages.push_back(message);
authors.push_back(author);
isChatUpdate = true;
if (messages.size() > 20) {
messages.erase(messages.begin());
}
}
int ChatManager::update(double delta) {
hide = std::max(hide-delta, 0.0);
return std::min((int)(hide * 255.0), 255);
}
std::string ChatManager::getChat() {
updateChat(); return chatStr;
}
std::string ChatManager::getChatPreview() {
updateChat(); return chatStrPrev;
}
void ChatManager::updateChat() {
if (isChatUpdate) {
isChatUpdate = false;
int size = messages.size();
chatStr = "";
chatStrPrev = "";
for (int messageIndex = size - 1; messageIndex >= 0; messageIndex--)
{
if (messageIndex > size - 6) {
chatStrPrev += authors[messageIndex] + ": " + messages[messageIndex] + ";\n";
}
chatStr += authors[messageIndex] + ": " + messages[messageIndex] + ";\n";
}
}
}