shooter/engine
Vectozavr c12fcc857d HitBox added. acceleration of collision detection in 20 times. 2021-11-04 13:05:21 +07:00
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animation HitBox added. acceleration of collision detection in 20 times. 2021-11-04 02:57:48 +07:00
fonts OS Windows support 2021-10-09 17:41:12 +07:00
gui Visual Studio refactoring 2021-10-31 23:01:06 +07:00
network code refactoring 2021-10-31 15:39:08 +07:00
physics HitBox added. acceleration of collision detection in 20 times. 2021-11-04 13:05:21 +07:00
utils add visualization of cpu time usage (set SHOW_DEBUG_INFO = true) 2021-11-03 15:19:01 +07:00
Camera.cpp code refactoring 2021-10-31 16:01:31 +07:00
Camera.h code refactoring 2021-10-31 15:39:08 +07:00
Consts.h press 'tab' to see debug info 2021-11-03 16:49:07 +07:00
Engine.cpp HitBox added. acceleration of collision detection in 20 times. 2021-11-04 13:05:21 +07:00
Engine.h press 'tab' to see debug info 2021-11-03 16:49:07 +07:00
Keyboard.cpp code refactoring 2021-10-31 15:39:08 +07:00
Keyboard.h code refactoring 2021-10-31 15:39:08 +07:00
Matrix4x4.cpp code refactoring 2021-10-31 15:39:08 +07:00
Matrix4x4.h code refactoring 2021-10-31 15:39:08 +07:00
Mesh.cpp code refactoring 2021-10-31 15:39:08 +07:00
Mesh.h Visual Studio refactoring 2021-10-31 23:01:06 +07:00
Mouse.cpp Visual Studio refactoring 2021-10-31 23:01:06 +07:00
Mouse.h Visual Studio refactoring 2021-10-31 23:01:06 +07:00
Object.cpp Visual Studio refactoring 2021-11-01 02:11:04 +07:00
Object.h accelerate collision detection in x3 times (feat. Neirokan) 2021-11-03 20:21:39 +07:00
Plane.cpp code refactoring 2021-10-31 15:39:08 +07:00
Plane.h code refactoring 2021-10-31 15:39:08 +07:00
ResourceManager.cpp code refactoring 2021-10-31 15:39:08 +07:00
ResourceManager.h code refactoring 2021-10-31 15:39:08 +07:00
Screen.cpp Visual Studio refactoring 2021-10-31 23:01:06 +07:00
Screen.h Visual Studio refactoring 2021-10-31 23:01:06 +07:00
SoundController.cpp code refactoring 2021-10-31 15:39:08 +07:00
SoundController.h code refactoring 2021-10-31 15:39:08 +07:00
Triangle.cpp code refactoring 2021-10-31 15:39:08 +07:00
Triangle.h code refactoring 2021-10-31 15:39:08 +07:00
Vec2D.cpp accelerate collision detection in x3 times (feat. Neirokan) 2021-11-03 20:21:39 +07:00
Vec2D.h code refactoring 2021-10-31 15:39:08 +07:00
Vec3D.cpp add visualization of cpu time usage (set SHOW_DEBUG_INFO = true) 2021-11-03 16:25:09 +07:00
Vec3D.h code refactoring 2021-10-31 15:39:08 +07:00
Vec4D.cpp accelerate collision detection in x3 times (feat. Neirokan) 2021-11-03 20:21:39 +07:00
Vec4D.h code refactoring 2021-10-31 15:39:08 +07:00
World.cpp HitBox added. acceleration of collision detection in 20 times. 2021-11-04 02:57:48 +07:00
World.h code refactoring 2021-10-31 15:39:08 +07:00