shooter/engine/physics
Vectozavr b0559caac3 small optimizations with Triangle.cpp (normal vector calculated once in constructor) 2021-11-06 03:14:12 +07:00
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HitBox.cpp Screen refactor. To accelerate engine the lighting turned off 2021-11-05 04:05:06 +07:00
HitBox.h Screen refactor. To accelerate engine the lighting turned off 2021-11-05 04:05:06 +07:00
RigidBody.cpp small optimizations with Triangle.cpp (normal vector calculated once in constructor) 2021-11-06 03:14:12 +07:00
RigidBody.h HitBox added. acceleration of collision detection in 20 times. 2021-11-04 02:57:48 +07:00
Simplex.h code refactoring 2021-10-31 15:39:08 +07:00