40 lines
882 B
C++
40 lines
882 B
C++
//
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// Created by Иван Ильин on 19.09.2021.
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//
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#ifndef SHOOTER_PLAYERCONTROLLER_H
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#define SHOOTER_PLAYERCONTROLLER_H
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#include "Player.h"
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#include "Keyboard.h"
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#include "Mouse.h"
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class PlayerController {
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private:
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std::shared_ptr<Player> _player;
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std::shared_ptr<World> _world;
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std::shared_ptr<Keyboard> _keyboard;
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std::shared_ptr<Mouse> _mouse;
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bool _inRunning = false;
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double _slowMoCoefficient = 5;
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bool _isInSlowMo = false;
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double _g = 35;
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sf::Sound _slowMoSound;
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sf::Sound _unSlowMoSound;
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sf::Sound _changeWeaponSound;
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sf::Sound _walkSound;
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double _jumpHeight = 3;
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double _walkSpeed = 10;
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public:
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PlayerController(std::shared_ptr<Player> player, std::shared_ptr<World> world, std::shared_ptr<Keyboard> keyboard, std::shared_ptr<Mouse> mouse);
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void update();
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};
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#endif //SHOOTER_PLAYERCONTROLLER_H
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