shooter/engine/animation/Interpolation.h

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534 B
C++

//
// Created by Иван Ильин on 26.01.2021.
//
#ifndef ENGINE_INTERPOLATION_H
#define ENGINE_INTERPOLATION_H
#include "../Vec2D.h"
namespace Interpolation {
double Linear(double t);
double Bezier(const Vec2D &p1, const Vec2D &p2, double t);
double Bouncing(double t);
double dLinear(double t, double dt);
double dCos(double t, double dt);
double dBezier(const Vec2D &p1, const Vec2D &p2, double t, double dt);
double dBouncing(double t, double dt);
};
#endif //INC_3DZAVR_INTERPOLATION_H